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| FM/DM threads Everything about FM/DM in CoD |
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Thread Tools | Display Modes |
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#1
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Dec-21-2024
Hello all, enclosed you will find a small single player mission (Tobruk / Desert Wings) to play around with indicated airspeed vs. True airspeed. All lovingly packaged for Christmas in a single ZIP file. Unpack it into your < \Documents\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Single\ > folder ... As soon as you started in a Bf109F-2 at around 5200m above the Mediterranean Sea a 'HUD' will show you for example 264.81 K 5200 H,m 963.5 QNH kmH: 592.8:444.3 – 444.2 kmhIAS where 264.81 K..................... = ambient air temperature in Kelvin 5200 H,m.................... = geopotential altitude AMSL 963.5 QNH.................. = "Nautical Height" pressure at sea level kmH: 592.8................ = true airspeed obtained from game 444.3 – xxx.x kmhIAS = indicated airspeed obtained from game xxx.x. – 444.2 kmhIAS = indicated airspeed the player has chosen You can simulate an airspeed indicator calibrated for a sea level temperature between 15° and 40° Celsius. Therefore you press mission menue TAB-4-. Have fun and Merry Christmas and Happy New Year Varrattu
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Windows 10 Pro 64-bit Intel Core i7-8700K CPU @ 3.70GHz 2x4gb DDR3-1600 GeForce GTX 970 4095 MB Logitech G35 Headset Logitech G940 Flight System (fw 1.42) Mad Catz Strike7 Keyboard Headtracker DIY 6DOF & OpenTrack 2.3.10 Last edited by Varrattu; 12-22-2024 at 08:27 AM. |
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#2
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Important Information für Mission Builders and Virtual Pilots:
It is vital for accurate navigation that Mission Builders have an estimate of the ground speed that will be achieved during each leg of a flight. The Full Mission Builder (FMB) provides the following function for this purpose: double resultant = AiAircraft.getParameter(part.ParameterTypes.Z_Velo city TAS, -1); Where subtype <-1> returns the resultant as current Ground Speed in metres per second. The impact of wind speed on ground speed is obvious but wind direction is equally important. There are two situations to be considered:
If you want to get the True Airspeed, I strongly recommend using the following function: double resultant = AiAircraft.getParameter(part.ParameterTypes.Z_Velo city IAS, -1) Where subtype <-1> returns the resultant as current True Airspeed in metres per second [m/s].
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Windows 10 Pro 64-bit Intel Core i7-8700K CPU @ 3.70GHz 2x4gb DDR3-1600 GeForce GTX 970 4095 MB Logitech G35 Headset Logitech G940 Flight System (fw 1.42) Mad Catz Strike7 Keyboard Headtracker DIY 6DOF & OpenTrack 2.3.10 Last edited by Varrattu; 11-20-2025 at 09:00 AM. |
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