![]() |
|
Star Wolves 3D space RPG with deep strategy and tactical elements |
View Poll Results: What should I Prioritize on? | |||
Basebuilding! |
![]() ![]() ![]() ![]() |
1 | 25.00% |
Balancing! |
![]() ![]() ![]() ![]() |
0 | 0% |
The Mod Manager! |
![]() ![]() ![]() ![]() |
0 | 0% |
Asteroid ore-dropping! |
![]() ![]() ![]() ![]() |
0 | 0% |
Intensive Bugfixing! |
![]() ![]() ![]() ![]() |
3 | 75.00% |
Voters: 4. You may not vote on this poll |
|
Thread Tools | Display Modes |
#27
|
||||
|
||||
![]()
Sure, thanks @Lotrek.
Still, Never had this type of problem before though, I mean... the whole Scripting Environment just... dies off when you save. I didn't even notice because the only components I was working on lately were inside the dll and I was basically only booting up the game to see if it still works. Its not even the injection at fault, something just broke deep within the code. The only thing I can do is gradually deactivating components from the mod and see what causes it that way, which is not exactly the most time efficient method, but it'll have to do.
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
|
|