Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 04-09-2009, 04:44 AM
Tomo Tomo is offline
Approved Member
 
Join Date: Dec 2008
Posts: 165
Default

Hmm yeah i see what you are saying, and i think you may well be in for a disappointment. I guess the real issue is one of balancing realism and fun.

It may be realistic to fly four hours, drop a few bombs, see no enemy planes and then fly home, but is that going to be fun?

I'm not dismissing your concerns, because i too share them (probably most of the people here do also) but i think we have to trust that it has been done well until we know otherwise.

All the videos that i have watched leave me optimistic that it will be a very realistic game, albeit not a "hardcore" PC type sim.

Edit - I think the take off/landing stuff will be contextual. For example, during the Battle of Britain you would probably do the take off and landing because it is a local event. But for a bombing run over Germany, you probably start in the air. Imagine the logistics of mapping the entire continent of Europe and fitting it into the game? Sure it's okay for crappy games like x-plane because the visuals are horrible. But look at the Birds of Prey environments! Stunning!!!

Last edited by Tomo; 04-09-2009 at 04:56 AM.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:18 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.