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#1
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However, I still agree with you about some planes being annoying to fly. I've rummaged through the buttons file and fixed trim setting for some planes already for myself. If you want to alter trim settings for you could DL a decompiler available on modding sites and fiddle with the trim setting in the FMs. Oh yes they did. For example, emptying the 37mm cannon's magazine made the p-39's CoG move so far aft that aerobatics were out of question unless you had a death wish, and transfert flight meant that lead weights had to be put in the nose to compensate for CoG shift. IIRC, some Bell engineers had to fly to USSR to see with the Russians how this problem could be resolved. |
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#2
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What about I-16 Type 10? A major version used in Spain, China, Soviet-Japanese border conflict (1938-1939), Soviet invasion of Poland and Winter War, before newer types 18 and 24 were available. Also, it is the only one major I-16 version not included in the game.
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#3
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Japan needs some more bomber types for late war scenarios as the Ki-21-II and G4M1 can only go so far.
Here are some that would be very easy to add in the meantime as the Ki-67, Ki-49, D4Y, etc. will probably take a bit: G4M1 - The initial version of the Betty had many modifications; there could easily be 1941, 1942, and 1943 "summarized" versions of the aircraft. G4M2 and 2a (maybe 3?) - Once later G4M1 models are added these are pretty easy to make (especially with the 2e already being in game). The 2a even easier after the 2. The 3 wasn't used or built nearly as much as the other types, but it might be nice to have. Ki-21-IIb - Really easy to implement as it requires a new turret and some changes to the canopy. D3A2 - This is really needed for later 1942 and 1943 Solomons missions. It also had some small carrier usage in 1944. B6N1 - This isn't as high priority as the others, but this would be nice for some 1943 missions, like Bougainville. |
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#4
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There are lots of cool planes already made for il-2 that mod makers have not ported over to official il2 as mod makers prefer 4.12.2 Its infuriating that even all the super MEGA-mods are missing 1-2 diffferent planes that I would really like for a complete theatre |
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#5
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baball said "The main problem with the current Hellcat FM is that its lift coefficient at 0° AoA has been doubled, going from 0.17 to 0.36. What this means is that you have to pitch down way more in the post 4.11 patch as you gain speed, which in turn increases the drag of the aircraft more than it should." Patch 4.14.1 was already out when baball made this statement, so I'm not sure how that fits with your 4.13.4 testing. Here's a link to the full M4T discussion if you want to read the rest of the criticisms and mod solutions: https://www.mission4today.com/index....wtopic&t=25460 |
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#6
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Wow. We still communicate in the IL2 Universe despite all the challenges of the real world.
I might dust off my Thrustmaster gear and try again someday, somewhere in the safe place. Just give me mirrors on the Do-335 and gunner view in Beaufighter. Yes, both are historical
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Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
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#7
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And I hope you do stay safe in the challenges of the real world dimlee. |
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#8
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It's not even the end of the beginning, just to paraphrase one famous Englishman... But everything will be all right, some day, when they sound the last All Clear.
__________________
Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
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