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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#10
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Thanks for posting the code, and you could just (in theory) make ifs that "simulate" the current Mission, you would just have to find out what those are.
Example: Code:
ClearQuests(); if (GetQuestLabel("CurrentQuest") == "mission_18a") then QuestStart("mission_18a"); Long_Jump("earth"); end; if (GetQuestLabel("CurrentQuest") == "mission_XX") then SetQuestLabel("SpecialRequirement", "True"); QuestStart("mission_XX") Long_Jump("somewhere_else"); end;
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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