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Star Wolves 3D space RPG with deep strategy and tactical elements |
View Poll Results: What should I Prioritize on? | |||
Basebuilding! |
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1 | 25.00% |
Balancing! |
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0 | 0% |
The Mod Manager! |
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0 | 0% |
Asteroid ore-dropping! |
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0 | 0% |
Intensive Bugfixing! |
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3 | 75.00% |
Voters: 4. You may not vote on this poll |
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#1
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Hmm, i can try put some new views on linkor, just i go on little trip, so by end of the september i probably go back.
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#2
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A trip?, Sounds great. Enjoy yourself
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
#3
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This one Line
setglobal("IW_RA_"..CurResAst["RAID"].."_PlayerIsNearFunc", function() IW_RA_SelectNearestResourceAsteroid(%CurResAst["RAID"]); end); Just saved me regain my sanity. It might not seem like much. But with this function, I am finally able to attach functions to triggers with PARAMETERS/ARGUMENTS. I have gone to INSANE lengths to try this, but after 4 hours with all types of clunky code I managed to get this up and running with the line above. ... ..... ......... so.... yeah thats everything. Every huge project I had worked on has been halted due to this limitation I had encountered, which I now have solved. I guess the only real interesting progress report is that I can continue to work on major stuff once again (AIX/CPU Players, RCFF) Expect an legit interesting progress report in October. Until then! edit: thanks for censoring Admin!
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 09-24-2017 at 07:37 PM. |
#4
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*Cheers on* Woo wooo!
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#5
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Hello guys
It's so fun to discover after so many years that you're still working on your own mods for this game Good job and good luck Have fun |
#6
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@Gui Durandal : welcome back
![]() there is another bird from stormcrow family - Albatros |
#7
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I have managed to get RCFF up and running perfectly now, what I would love to see are some custom user made templates for RCFF to be used in upcoming versions which will include the working version of RCFF.
Heres the latest template that can be worked with: https://pastebin.com/i9Kjp6rF The old tutorial for RCFF is still correct and can be used to understand this newer template. Of course im going to include and make massive amounts of rcff-templates myself for the later release, but I would still enjoy seeing someone other than me creating some rcff templates.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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