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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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What to do with "interesting bird" on Pnelve? It ate 9 killproofs and nothing happen. I am on 13 lvl. att-33, def-26, int-15.
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#2
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it is random - can't remember the % - if the bird agrees to give a location of a hidden treasure. keep talking to it... or give the ent sprouds, same chances of succes.
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#3
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Terroin is coming over tonight, so there's hope ahead for version 1.1 ...
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#4
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thanks a lot for this beautiful mod.
well, i noticed the game crash when i re-sail to Fefne Islands and that happened only after i discovered Fynnen Islands. i had only three Islands: Bonbong, Fefne, and Fynnen . i noticed i can sail between Fefne and Fynnen through one icon on the map, is that normal? |
#5
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The sailing between Fefne and Fynnen: Isn't it a sea portal you use? We added Fynnen Island very late, during the tests, to be an area you get access to thru Fefne Islands. I'm glad to hear you like it. Version 1.1 is expected late this week. |
#6
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it's impossible now to sail from Bonbong to Fefne/Fynnen because the game will crash if i tried to. no, i meant travel through the map, not through the sea portal .. i think the sail icon has to be not active in Fynnen Islands. the photo i attached show the map when i'm at Bonbong Islands and you can see the label when i hover the mouse over Fefne, the label say "Fynnen Islands" . i really appreciate your efforts |
#7
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I haven't had that bug nor did Terroin. Did you install it correctly, first rename or delete old WoTn directory, then unpack the downloaded Bonfire (never overwrite)? If you installed it correctly, I'll write it down and observe it.
Terroin is coming over Thursdag the 15th and we check the uploaded version 1.1, if there are no problems, it will be released Friday the 16th. About creature growth: When you get to a new map some creatures may be too easy, but they will quickly increase in strength on that map, getting stronger after each fight to fit your current hero level. We couldn't make it any other way, in the test versions enemy could grow just by clicking on them, and that didn't work. The positive side is that you will have some easy fights the first time you get to a new island, but only a few. We had a strange bug in our tests of 1.1, it's and old bug we "should" have fixed: Sometimes a big red ball were sometimes shown at places where there could be random things like shrines, egg, scrolls etc. It was rare, we will check that in our tests tomorrow, it has to do with the right placement of certain files. But often 1 or 2 tests are not enough. We hope that will be fixed for 1.1 else it will be a small inconvenience. |
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