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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#11
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Im afraid I can't help so much on this. I only use 3DS Max to convert ships to the IMD format and make them useable for SW, but anything other than that is out of my league. Although I did try to use Blender one time, I had to leave it as every Model I tried to export would make the whole model Blue-shiny -ish at the end ingame
Maybe you could try to use a referenced IMD Model in order to make the mirror-effect? Its a Reference with the name "Module" and it has a IMDFile without extensions(.) as the parameters.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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