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#11
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The second example utilizes the testrunway.
I've found you need the testrunway to landing properly and despawn of AI craft (you certainly don't need this for all HUMAN flights): (the testrunway is one of the AREA-based runways, not one that has a raised cement or whatever). They show up as a red-colored area). Code:
[MAIN] MAP Net2Winter/load.ini TIME 12.0 CloudType 0 CloudHeight 1000.0 player r0100 army 1 playerNum 0 [SEASON] Year 1940 Month 6 Day 15 [WEATHER] WindDirection 0.0 WindSpeed 0.0 Gust 0 Turbulence 0 [MDS] MDS_Radar_SetRadarToAdvanceMode 0 MDS_Radar_RefreshInterval 0 MDS_Radar_DisableVectoring 0 MDS_Radar_EnableTowerCommunications 1 MDS_Radar_ShipsAsRadar 0 MDS_Radar_ShipRadar_MaxRange 100 MDS_Radar_ShipRadar_MinHeight 100 MDS_Radar_ShipRadar_MaxHeight 5000 MDS_Radar_ShipSmallRadar_MaxRange 25 MDS_Radar_ShipSmallRadar_MinHeight 0 MDS_Radar_ShipSmallRadar_MaxHeight 2000 MDS_Radar_ScoutsAsRadar 0 MDS_Radar_ScoutRadar_MaxRange 2 MDS_Radar_ScoutRadar_DeltaHeight 1500 MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0 MDS_Radar_ScoutGroundObjects_Alpha 5 MDS_Radar_ScoutCompleteRecon 0 MDS_Misc_DisableAIRadioChatter 0 MDS_Misc_DespawnAIPlanesAfterLanding 1 MDS_Misc_HidePlayersCountOnHomeBase 0 MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0 [RespawnTime] Bigship 1800 Ship 1800 Aeroanchored 1800 Artillery 1800 Searchlight 1800 [Wing] r0100 [r0100] Planes 3 Skill 1 Class air.U_2VS Fuel 65 weapons default spawn0 1_Static spawn1 2_Static spawn2 0_Static [r0100_Way] TAKEOFF_005 21028.16 19406.25 0 0 &0 TRIGGERS 0 0 20 0 TAKEOFF 19944.79 19398.64 0 0 &0 NORMFLY 17603.50 19387.74 500.00 120.00 &0 NORMFLY 19490.34 23023.14 500.00 120.00 &0 NORMFLY 23811.19 19389.30 500.00 110.00 &0 LANDING_104 21370.38 19407.00 0 0 3_Static 0 &0 [NStationary] 0_Static vehicles.planes.Plane$U_2VS 1 21126.08 19406.10 180.00 0.0 null 1 1.0 null 1 1_Static vehicles.planes.Plane$U_2VS 1 21072.81 19407.09 180.00 0.0 null 1 1.0 null 1 2_Static vehicles.planes.Plane$U_2VS 1 21098.46 19406.79 180.00 0.0 null 1 1.0 null 1 3_Static ships.Ship$RwyTranspWide 1 20503.96 19401.40 540.00 0.0 0 2 1.0 [Buildings] [Bridge] [House] Last edited by Tolwyn; 02-04-2017 at 09:30 PM. |
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