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Old 09-05-2016, 08:10 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by Ice_Eagle View Post
A quick look at Ki-27's model shows a wing spar.
Good. I lack the tools to view DM, hook placement, etc. so I have to guess about a number of things.

My experience is that actual physical models, including the model which includes "critical hit" areas, are OK for the planes included in Pacific Fighters, but that they sometimes suffer from errors in hook placement, and inconsistent or incorrect assumptions about engine and airframe durability. The planes which have the worst DM are the planes from the earliest games in the series, and the earliest fan-produced models. The Me-232 and Me-231, Ar-196, and PZL P.11 are probably the worst offenders, but there are problems with other planes.

My testing revealed a lot of cases where "hooks" (i.e., placement for origin point for things like smoke, fire, fuel leak effects) were improperly placed, were reversed, or were missing. In a few cases, it looks like coding errors "moved" vital systems within the plane so hits to what should be "empty" areas of the airplane result in damage.

Much more commonly, there are inconsistent or incorrect assumptions about how much damage a particular system can take. For example, the F4U, F6F and P-47 all used the same engine, but there are variations in how much damage it take to destroy each plane's engine. (I forget which plane is the most vulnerable in the group, I think it's the F6F.) As another example, the "fatal damage" textures for the TBF's wing show the wing missing less wing surface area than the plane was historically able to survive!

http://s3.crackedcdn.com/phpimages/a...129573.jpg?v=1

Last edited by Pursuivant; 09-05-2016 at 08:26 AM.
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