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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 08-27-2016, 05:03 PM
raknefne raknefne is offline
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Thx for reply. We made Impossible level more extreme, in the starting menu it says "Impossible Level is only for players who have played Hylfire before", since you get more experienced how to save gold after a playthrough. For instance having a Miner in the Reserve for troop talk - gives gold... In the earlier test games, the current Hard Difficulty was actually the Impossible level, but made a more extreme level, survival level. So Hard level is a good level to play for hardcore's the first time they play.

It is very different how difficult it is to get gold from game to game. When that is said, I do think we in a patch need to cancel tax. Different ways to get gold:

1. Develop the skill Economist (up to 100k gold and 6% after battle).
2. Having a Miner, Pirate, Robber or Maurauder in the army/Reserve for troop talk gives 1000-1500 gold pr hero level in the Acrimaldo's Troop Talk.
3. Use the Guild for interests. Especially early on to start earning interests!!
4. Different items with gold in it.
5. In the beginning using eggs and cheap units and save in the Guild. For instance Devilfish can be doubled in fight and the remainings kept in the Reserve, when having Devilfish you have free units. Thorns are rather cheap, and can be turned into Royal Thorns in the Troop talk. 1 Slinger can give the skill Quickdraw in trooptalk along with +1 Attack. Etc. If interested, I can put a list what trooptalk can give...
6. Get the free units on Vestlig.
7. Donate to Christa for extra gold after battle.
8. If possible, buy items that gives extra gold after battle.

Last edited by raknefne; 08-28-2016 at 07:02 PM.
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  #2  
Old 08-27-2016, 09:25 PM
eucrysty eucrysty is offline
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i found a bug in the cellar in Fastland where you find Ulrika ,there are 2 spider enemies in there ,whatever i attack it not loading , you know when entering battle the medalion fills up loading and battle starts... with these two enemies it does not . i`ll attach my savegame



Attached Files
File Type: zip quick1472329225.zip (1.32 MB, 6 views)

Last edited by eucrysty; 08-27-2016 at 09:31 PM.
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  #3  
Old 08-28-2016, 09:21 AM
raknefne raknefne is offline
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Can you remember if it was bugged in normal WoTn? I never went in the cellar in the normal WoTn, so can't remember.
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  #4  
Old 08-28-2016, 04:47 PM
eucrysty eucrysty is offline
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In normal wotn was not bugged ,but i think it was only 1 enemy , and runes to collect in the cellar , in hylfire there are 2 enemies and no runes
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  #5  
Old 08-28-2016, 04:53 PM
eucrysty eucrysty is offline
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also there are no map charts in this mod...there is only one in vestlig but is garded by a huge army of undead dragons.so now i`m kinda stuck in 3rd island because i cannot defeat other enemies

PS. i managed to win 2 hard battles and indeed keeping a miner in reserve is worth 1500 gold x hero level because let's be honest the battle reward itself is really bad .after killing 313 spieder , 15 necromancers and 6 vampires i recieved only 890 gold from battle? )




Last edited by eucrysty; 08-28-2016 at 05:39 PM.
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  #6  
Old 08-28-2016, 06:38 PM
raknefne raknefne is offline
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About Ulrikas dungeon: It is noted, can't recall any moding here, though, I'll hand it over to Terroin.

The guarded scroll on Vestlig is a map for Istering. There are several goodies in there too. So that battle is critical. It is random which enemies guards, and that is in general to avoid only fighting undead enemies which was a thing many didn't like about WoTn. So that battle is necessary to continue the game.

I get the impression you play a lot with no loss, but in Hylfire you often have to use cheaper and weaker units lvl 1-3 for money savings especially in the beginning until you earn enough interests from the Guild. I use some cheaper units for tough fights. Sometimes nearly wiped out... Until now in 90% of the test games, I'll have 100k in guild when I reach Greenwort on Hard and a little less on Impossible. The first times even on Hard it was a struggle with money, though, until I found out how. We have mostly tested the game on Hard - and MANY TIMES! This is a well tested mod with only few bugs.

The Medal Strategian gives a smaller bonus of Leadership, which support the idea that games with no loss isn't as crucical as in normal KB games. In some Hylfire games, depending on the Hero, early on it is difficult to avoid casualties.

My plan for a future patch is: Perhaps adjust tax to 10%, maybe 10% instead of 5% after battle on Impossible or maybe not. With 10% after battle, I have played a lot, at it has been enough in my games (I do buy items, but only some). I know terroin disagree on the tax reduction. I will add text on how to raise income after battle.

AND FOR ALL NEW HYLFIRE PLAYERS: DON'T START IMPOSSIBLE LEVEL THE FIRST TIME YOU PLAY!! START ON NORMAL OR HARD.
You can't compare difficulties to WoTn.

Will probably change the 4 difficulties to NORMAL - HARD - IMPOSSIBLE - SURVIVAL ! This is how the Hylfire mod difficulties are.

Last edited by raknefne; 08-31-2016 at 09:35 AM.
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  #7  
Old 08-28-2016, 06:57 PM
raknefne raknefne is offline
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If you don't like the amount of gold per battle, you can change::

First make a copy of you WoTn directory for safety.
Either download attached file logic.txt and put within WoTn\sessions\Ice and Fire\ses (+5% gold/battle all levels) or change yourself to whatever gold income you like:

WoTn\sessions\Ice and Fire\ses\logic.txt

Open the file logic.txt and scroll a little down until you find:
difficulty_k {
exp=1.5|2.0|2.5|3.0 // exp development
alead=1.5|2.0|2.5|3.0 // exp development exp and alead should be equal
spexp=1.0|1.2|1.5|1.65 // valkyrie experience
money=0.2|0.15|0.1|0.05 // gold from battle
rage=0.9|0.8|0.7|0.6 // rage in battle
manarage=1.0|0.8|0.65|0.5 // mana recovery

You can see that MONEY is 0.05 for impossible, set it at 0.10 which is 10%
- you can change the other difficulties so it will be
money=0.25|0.20|0.15|0.10


Only if you want text changes in starting menu:
Until now, you won't see the changes in the starting menu, it takes a little more modding but couldn't upload the file because it is a *.lng file. If you should be interested it is in WoTn\sessions\ADDON\loc_ses\eng_windows.lng (not Ice and Fire directory!). Scroll a little down (or search for the string "20%" and you find where text about difficulty is written). Change for all 4 difficulties.

Last edited by raknefne; 08-30-2016 at 09:58 AM.
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  #8  
Old 08-29-2016, 09:25 AM
Terroin Terroin is offline
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Hi eucrysty - Im glad that your playing the hylfire mod. But I would have loved if you played it on normal or hard.. the HARD difficulty is the setting we used modding the game.. and should be the one giving you the best "picture" of the game we want the user to experience. Impossible is meant to be that.. and it is actually not.. but close..

I really dont think tax should be changed back or remove as Rakne Fne always has lot of money and items in his test games on HARD.. the tax prevents having too much and also make you think about how and when to buy or place money in the guild. If you remove the tax or lower it down to 10%, you kill the feature more or less of having a guild and then your just closer to the original.. please play on normal/hard and see for your self.

The cellar was something i messed around with for a loooong time ago and forgot all about it, so I will fix this in some way.. making it different still from the original.

Kind regards, Terroin
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  #9  
Old 09-01-2016, 04:49 PM
raknefne raknefne is offline
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Smile Gold income in Hylfire

I'm currently playing 1 of 15 hero types, The Lightbringer, which is like a Mage with some Order spells in spellbook from start. The spells are level 1 from start and I have upgraded some. A new spell, Acrimaldo's Healing, which has double power as normal Healing, is a spell only he has learnt from start - it costs 1k crystals for other heroes to learn, so they only use it to cast or sell. Furthermore all his troops have +10 Health (not percent but just 10 Health). It might look overpowered to have these spells from start, but it is also random when you will get the opportunity to learn 1 of the 4 Magic Skills.
Each hero have different charistica to get the feeling you are playing very different heroes, for instance the Soul Wanderer has a new spell that copies enemy troops!

del2 spellbook.bmp


I'm current level 8 and in this game I have plenty of gold on the Hard difficulty. I have put 100k gold in the Guild which works like a bank. 100k is the maximum you can store in the Guild. As a Lightbringer I have a small chance after fight to get +1 to all troops in army, which ofc saves gold too.

del2 guild 100k.bmp


After fight you have a chance of receiving different bonuses, I just earnt interests from my savings in the Guild, about 12% of the 100k which is 12.000.

del2 prc guld fra guild acri.bmp


Another way of getting gold is random bonuses after fight from Acrimaldo, this time I choose the 2.500 pr hero level which is 20k gold - this is a rather rare choice.

del2 acrim 2500 herolvl.bmp


Each game are very different because of the huge amount of randomness, in one game you feel you can barely make it with gold, other times, it's more easy.
There are no random generator to make maps as in Heroes of Might and Magic 3, so making a lot of random stuff happening is our way of getting as close as possible to a "random generator".

Have fun!

Last edited by raknefne; 09-01-2016 at 04:55 PM.
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  #10  
Old 10-11-2016, 01:13 AM
cengel cengel is offline
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Default Can you use this mod if you have a freestanding version of the game and not Steam?

If so, please post what I need to do. The mod sounds incredible.
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