![]() |
|
|
|
#1
|
||||
|
||||
|
Many thanks for your work. The table is impressive.
Just two notes: I-153 was indeed very vulnerable plane. According to German reports, it used to get fire quickly if hit by MG from the side. Regarding "unfair advantage" of late USAAF fighters... Well, if P-38 does have any advantage it is annuled by ridiculous fragility of horisontal stabilisers and tail beams.
__________________
Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
|
#2
|
|||
|
|||
|
Quote:
If anything, they're a bit too flammable, because fires start instantly once enough bullets hit a fuel tank, rather than starting out small and growing as more fuel spills from the tank. A few planes are quite vulnerable to explosions. In particular, jet aircraft are quite prone to explosion, despite the fact that they either used regular 100/130 octane AvGas (i.e., no more flammable than any other fuel modeled in the game) or less flammable kerosene. Oddly, the ME-163, which was fueled by a witches' brew of two highly flammable, corrosive chemicals can't be exploded! Quote:
In general, most aircraft in the game lose their control surfaces far too easily. Yes, the breaking parts effect is supposed to model lethal damage to a particular part, but often it's overdone. It's quite strange to see a giant piece of a bomber fall off due to just a dozen or so .50 caliber bullets. |
![]() |
|
|