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#1
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![]() As to the Defiant, it got a new lease on life as a night fighter (not sure if with radar), and I believe it was one of the aircraft used to create the D-Day diversions. I think it was equipped with some kind of spoof or ECCM gear. Not very exciting for fighter pilot scraps. The gear probably displaced the gunner. I think the turret also use in other aircraft--Halifax and some British Liberator II? Last edited by Buster_Dee; 08-31-2015 at 11:09 PM. |
#2
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Whats in store for the next update. i have a lot of books with good pics and diagrams of the b-17,b-29,sb2c-5,pbm-5 mariner,meteor jet british, also a lot of gunner stations pics.
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#3
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http://forum.warthunder.com/index.ph...light-manuals/ not my website but good info.
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#4
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#5
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The turret allowed the Defiant to attack from below, just like the later German "schrage musik" gun installations. In many ways, the Defiant was like the Bf-110 - quite good in its intended role as bomber interceptor, but dead meat in a fight with a competently flown single-seat fighter. Quote:
Boulton Paul produced a number of different turrets. I'm not sure how much they differed from each other. |
#6
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There were 1060 Defiants built, most of them were built as dedicated tugs, and most survivors of earlier versions were converted to tugs. It would IMHO be a more useful thing to have an AI target tug version of the Defiant (or a Henley or Skua) for training in the sim than to have a flyable barely used fighter version. Saying that the Defiant night-fighter was the most effective British night-fighter of the winter 1940-1941 is a condemnation of the British night-fighting effort of that period, not a vindication of the Defiant (though I'm sure the crews did their best with what they had), it was designed as a day interceptor of unescorted bombers, but the German bombers weren't unescorted. I agree that a what-if forward gunned Defiant would have probably been a useful fighter in the early war, but unfortunately it never happened as a squadron aircraft. Last edited by Igo kyu; 09-02-2015 at 10:59 AM. |
#7
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#8
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IL2 already gives you the opportunity for far more realistic gunnery training than any WW2 pilot ever received. Just set up a QMB mission with the targets of your choice as friendly planes, give yourself unlimited ammo, and blast away. If you want to get a bit more complex, set up a mission in the FMB where you've got an AI plane towing a glider and try to shoot down the glider (very difficult if you're not using cannons) without shooting the tow plane. If you want something a bit more challenging, set up a bunch of enemy planes in the QMB. If you want to make things easy for yourself, give them empty loadouts and/or rookie AI. In any case, you can keep track of your hit percentage from the appropriate screen in the QMB, and can keep track of your hits in real time using Arcade mode. Windsock style gunnery targets were with best substitute available for actual targets, but they weren't very good. Tow planes were typically slower than combat aircraft, they could never be as maneuverable, and the risk of hitting the tow plane prevented gunnery students from attacking the target drogue from certain angles (like 6 o'clock level, which is pretty much your preferred deflection angle for most attacks). Air forces that could afford it tried to use remote controlled drone targets, or esoteric aircraft like the P-63 "Pinball." Air forces on a budget learned that the closest thing to effective combat gunnery training was to attempt to shoot the shadow of a maneuvering aircraft as it moved across the ground. But, this required that training take place close to the ground (dangerous for rookie pilots) and limited training to sunny days. Given the time and effort required to develop new planes for IL2, I'd vastly prefer that TD or outside developers concentrate on combat types. |
#9
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why are all the planes from the IL-2 mods are not in The Team Daidalos updates. There are alot of planes in the other mods. somebody did a ME-410 cockpit already and a few other planes too.
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#10
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