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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Hi guys,
Thanks for all your help with this. The 2 player mission you posted for us works great! However, I still haven't had any luck getting the game to automatically begin a mission upon startup. I have even tried to use several mouse/keyboard macro recorders to automatically mimic the manual selections. But, the game seems to have something in it that prevents the use of these types of programs. Does any one know of a way around this? Or, does anyone know how to create a hotkey in the game that I can assign a series of actions too? If anyone has any other ideas, I am interested in trying anything at this point. Thanks. |
#2
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I'm thinking of Hyperlobby, which is an external utility. From the lobby you can choose a multiplay game and this utility will then automatically start your IL2 game and connect to the proper server. So my guess is that it is possible to start IL2 in some kind of automated way, but I don't know how it's done..
Anybody out there that knows this? |
#3
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Could someone get someone from 1C to talk with this guy? Surely they would do a little mod for this; I can't see it being too hard. Oleg is v interested (I think) in these sort of applications. It can only help, surely? Might get a bunch of sales.
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#4
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I agree, this is a really big deal, having Pacific Fighters running on the Lexington! Someone needs to alert Oleg ASAP and see if he can have someone take a little time to work with these guys!
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#5
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Somewhere down here we have AFAIK, 2 fully functional CPits - One me109 and and a Hurricane. I'm hoping to reestablish contact so that I can link the two when BoB comes out.
It'll be something like a travelling museum at airshows ![]() |
#6
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Does your kiosk have room for another box? If so, set up a dedicated server with IL2SC or FBDaemon doing mission rotation. Then there is no issue for picking missions or selecting difficulty settings, only picking aircraft and flying.
A dedicated server machine doesn't have to be nearly as capable as a client machine. For a start, it doesn't need a 3D graphics card... |
#7
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We already have 4 machines in the Kiosk. 3 of them will be dedicated to this game (1 is for a USS Lexington related trivia game). We were planning on have two of them networked and used as a 2 player game and the last of them used as a single player game. Any ideas on how to do this using our current machines?
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