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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 02-10-2015, 11:56 AM
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nocalora29 nocalora29 is offline
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This gibberish is sure something weird...

Hm, I seem to have failed to completely make the Archive have every working file as my installation does, I will upload an Updated version and Edit this Post shorty, sorry for the troubles.
Its hard to update the archive everytime you make an small change ^^

EDIT: Updated Signature with the new version. Its still v0.3 but it has the needed Fixes in it:
-Pilot Skill Table : Fixed
-Ramadanta GUI : Fixed
-Bryna & KT : Fixed
There are probably some remaining errors or bugs, Because Merging huge mods into one and then Expanding it will sure mess some stuff up <.<.

Thank you for the Testing .
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Last edited by nocalora29; 02-10-2015 at 12:38 PM. Reason: Updated
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  #2  
Old 02-10-2015, 12:29 PM
Lotrek Lotrek is offline
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No problem. I feel like I'm being negative, but I do like the changes. Feels like a better experience. My fighters seem to engage better, was there an AI upgrade included?

I noted another thing about the Ramadanta. It is called Star Wolf, which it shouldn't and refuses to dock anywhere. I bought the Star wolf and Rhino and both of them also refuse to dock. I get a pop up message - "docking with station prohibited"

I am currently Flying the Astarte so I decided to see what the Astarte upgrade option under option 10 Star Grade(R). When I selected the upgrade I got a message stating:

Not found string: #L_DR5_MSG_Stargrade_Astarte_List

Hope this helps

Last edited by Lotrek; 02-10-2015 at 12:46 PM. Reason: content added
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  #3  
Old 02-10-2015, 12:42 PM
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nocalora29 nocalora29 is offline
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Yes, the Engine Update from StarRover also had alot of AI Enhancement Stuff.

I see about the Naming issue, The most problems seemingly are caused here by the Localization files, maybe you could look that up?, Every string Regarding my Mod should actually be in the sw3_expansion.loc File, you could search for the string "HL_DR5_Stargrade_Astarte_List" in there.

If it doesn't exist, then there wold be something wrong with my current Release Archive...

Quicky Hint: Pls try to not just use the Astarte Upgrade option, It not finished at all. I still need to Make this Ship somewhat more efficient in Combat and for Player Experience, I mean really... this ship is pretty Dull, extremely bad Engines, 3 Turrets...

I Plan these changes tho for this Option in the Future:
-Remodel the Ship & Make 3 Upgrade Levels. each of them will have an Unique looking Model.
-Try to Buff the Engines a little starting at Level 1.
-More Turrets, not making it OP but atleast having like 5 - 8 maybe.

Suggestions are Welcome Regarding changes to the Astarte
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Last edited by nocalora29; 02-10-2015 at 01:44 PM.
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  #4  
Old 02-10-2015, 01:00 PM
Lotrek Lotrek is offline
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More turrets is a good option early game since most fights are vs fighters and the heavy guns don't really get used. That's why I used the Ramadanta in the past for it's extra turrets. The trade off was it had no slots for heavy guns. I see the Astarte as more or a tank ship so more armor and poor maneuverability seems right as a trade off. I would add a 4th system slot so it seems like an upgrade from the previous ship. If you plan to keep the Heavy guns then no more than 4-5 turrets otherwise it would seem like a downgrade when you are forced to get the next mothership.
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  #5  
Old 02-10-2015, 01:03 PM
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nocalora29 nocalora29 is offline
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Alright, Will keep that in mind


That signature link of mine here is still broken. will Edit this Post when it Works again <.<
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  #6  
Old 02-10-2015, 01:06 PM
Lotrek Lotrek is offline
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#L_DR5_ans_STARGRADE=Star-Grade(R)
#L_DR5_ans_STARGRADE_astarte=View the available "Astarte" Upgrades
#L_DR5_ans_STARGRADE_ShipGrid= : SHIP NAME : UPGRADE : PRICE (CR) : HEALTH : SHIELDS : SPEED : MANEURABILITY : TURRETS : GK. GUNS :
#L_DR5_ans_STARGRADE_astarte_level1=: "Astarte" : Upgrade #1 : 150.000 : 5000 : 1000 : 5 : 3.5 : 5 : 2 :

This is the Astarte code I found in that file. I can find no reference to #L_DR5_MSG_Stargrade_Astarte_List
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  #7  
Old 02-10-2015, 01:18 PM
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nocalora29 nocalora29 is offline
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You could try to put that above this Code that you posted

"#L_DR5_MSG_Stargrade_Astarte_List= Welcome!, here you can select your wished Astarte Upgrades!"

EDIT: I think I finally fixed it, the Bryna & KT Firmware works again. & Signature link Updated.
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Last edited by nocalora29; 02-10-2015 at 01:50 PM.
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  #8  
Old 02-10-2015, 02:52 PM
Nanaki Nanaki is offline
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Quote:
Originally Posted by Lotrek View Post
More turrets is a good option early game since most fights are vs fighters and the heavy guns don't really get used.
One of the things that always struck me as odd in the Star Wolves 3 campaign is just how little the heavy guns are used. You tend to not fight capital ships until late game and by then your fighters already have enough firepower to deal with the problem anyway.

Of course, I attempted to rectify this somewhat with the Fleet Mod.
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  #9  
Old 02-10-2015, 05:37 PM
Lotrek Lotrek is offline
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@Nanaki

Quote:
Originally Posted by Nanaki View Post
Getting back into modding capital ships some...

Quote:
Originally Posted by ViralHatred View Post
Is it possible to mod the ramadanta back ingame? I'd like to get it to replace the Astarte if at all possible?

You can certainly try it. Although, it will be crappier than the Astarte since it will not have any big guns.
So Nanaki you see my love of the Ramadanta's 5 turret slots after all!

@nocalora29

I tested the changes and can verify that Bryna & KT work correctly now. Ace's template is the correct one. The Ramadanta has a fixed template. However I still cannot dock with it.

I did run into a problem when I was unpacking the Expansion Mod (See Attachment)
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File Type: jpg 014.jpg (3.37 MB, 7 views)
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  #10  
Old 02-10-2015, 06:27 PM
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nocalora29 nocalora29 is offline
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Are you sure you didn't move the archive while it was unpacking?.

The docking issue happened to me also a few times, Theres an Simple solution for that: Go into another system and go back.
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