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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 02-09-2015, 06:47 PM
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nocalora29 nocalora29 is offline
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Join Date: Dec 2011
Posts: 518
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Glad you like it, The Markers aren't my work, they are from StarRover Team(Valv_ID), its part of the so called Engine Update from them

These markers are also just Markers for Escape pods, so you don't need to search long for your Pilots or other Pilots again, need to Translate that Russian still tho heh

Yeah, theres not much that I can do about the Story stealing your ship <.<, I Could disable the storyline, but that would kinda ruin it for everybody that would like to play the game with the Mod...
I Add it in as an Buyable MS in the next Update tho. I have no idea how much it will Cost in the final version, but I leave it at 1 credit for now.

About the Bumping into the Mothership: yeah its kinda an pretty annoying problem, It will be fixed in the next version.

EDIT: Forgot to mention it: I worked alot to Fix the extreme grinding Issue in SW3, you now get much much More XP when you are outside of missions or just owning Pirates.

And also: I would love some Suggestions <3.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool)

Last edited by nocalora29; 02-09-2015 at 08:11 PM.
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