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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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Hey everybody
I just played for an hour of two and I really like that you can start as a demoness or vampire with awesome troops. But then I entered Whitehill and Portland and i was surprised that the islands were so empty, there's hardly anything to pick up. Are the other island better or did the developers not have enough time to finish the game ?? |
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#2
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Matt, the platforms are indeed broken at first, they open up after you visit Atrixus the second time after you free the Spirit (you can get there through the Portland catacombs in the graveyard). I recall seeing 2: one leads to the demonologist guy (wasn't a girl, my bad), and the other to the demon traitor you need to eventually kill.
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#3
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You know what's funny, is that I actually went through that portal back to the Catacombs through the Portland portal, but must not have thought to check to see if the travel restrictions had been lifted! So I guess I kind of forgot about checking, but that means that with Blackie you should be able to kite around Tristem and Atrixus and get a lot of goodies to aid in your Portland and beyond efforts. Verdelet's units would have made Portland so much easier! Oh well, I guess I did it the hard way! I'm not sure if you can kite around the units guarding the Troll / Ogre shop in Tristem, but if you could get to that shop, you'd get those units pretty early as well. The Shaman by the shore sells the new units (I think they are called Orc Shamans or something like that). They have Empathy, which is a really important spell for deflecting damage to another unit (and like I mentioned before, you can pick an enemy troop). I guess, though, that none of this helps with the Shelter and Whitehill battles, but it is still great to know! /C\/C\ |
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#4
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53 fights done now, Monteville is about 50% complete. The chokepoint for me now is that Black Dragon on Portland. I know I will have to kill it soon but with no resurrecting troops other than the Demonologist, I don't think it can be done without a level 5 unit.
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#5
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My update is as follows mage/vampire cannot do no-loss impossible start, there isn't enough beef or damage to do guardians of light. |
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#6
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90 fights in, same lineup: 2 Greens, 2 Reds, Demonologists, Shamans, Demons. If I had a 3rd Ranged unit, I would use it: the demons are pretty much a mop up squad for anything that gets close to my rangers. At Inselburg now, fighting anything I see.
Game has sure opened up. I like where it is going. Zhu, the Black dragon in Portland is easy if you leveled up your companion's Orc Sword basic skill well enough. If you have, just gulp a rage potion and unleash. Necromancers might help, as they drop the Black dragon's HP down to 800 with PLAGUE, making it possible for Blackie (or in my case Doncho, cause I wanted my lil dragon who gave me the signature back) to drop it down in a hit. If everything's ok, this battle can be over on round 1.
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#7
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I'm ready to say this: this is the best fun I've had with King's Bounty since Armored Princess, and that was back in 2009 or so! |
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#8
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#9
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