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#1
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Play the mission I mentioned and you'll see. There are really only two heights to fly at in that mission, and most of the waypoints are simply heading adjustments. But I've noticed the same problem in different campaigns for different services all across the game. |
#2
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Sorry then, I misunderstood...
Maybe there is a pb in low-level missions ? |
#3
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So if you fly that or similar missions, do what do you hear over the radio?
Does the height given at a waypoint match the height your formation is flying at when you get to the next waypoint? Or is it mis-matched, like mine? |
#4
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I think the height and the vector are random, just authentic sounding noise. That could be wrong, I'd like it to be.
Sometimes I think the height is given in feet and converted from that height in metres to feet. It certainly often seems to be about that much wrong. From that discrepancy I've jumped to the conclusion that the vectors are noise too, I'd be glad to hear that's wrong. |
#5
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Over the years I have noted that the altitudes given are relative to the terrain, not indicated altitude, check it out while landing, the altimeter will tell you the altitude over sea level, the "speed bar" will give you the altitude over the terrain.
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#6
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That isn't true in my experience, I've crashed into the ground with a non-zero height in the speed bar many times, and quite often taken off from a height of 200 (metres I believe), in the speed bar. I don't usually use the altimeter in the cockpit for my height. The heights in the text coming "over the radio" don't match the speed bar. The speed bar, as I understand it, is the three lines of text (height, speed and heading) in the lower left of the screen.
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#7
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The speedbar gives the alt from sea level, like the altimeter in the plane. When you use the view without cockpit, you have alt from the ground directly under you.
I played quite a lot offline, and it seemed to me that the indications were quite logical, but maybe it changed... |
#8
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Check your reading skills.
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