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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-15-2009, 02:13 PM
KG26_Alpha KG26_Alpha is offline
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Simply ............................ balancing.
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Old 02-15-2009, 02:42 PM
Monguse Monguse is offline
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Links fixed
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  #3  
Old 02-16-2009, 11:27 AM
II/JG54_Emil II/JG54_Emil is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Simply ............................ balancing.
Sorry, I don´t by that one, there are too many things out of balance in favour of red planes.

If we only stick to the guns, we get an average velocity in m/s of:

Russia: 852,5m/s
Western Allies:794,2 m/s
Red Total: 826,6 m/s

Axis:690,6m/s

So where is the balance?
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Old 02-16-2009, 12:19 PM
Thunderbolt56 Thunderbolt56 is offline
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.50's are porked....


Wait a minute...I was having a bad dream, or deja vu...or a vision or something.

I can't answer your question, but here's a link that is informative as well - http://members.tele2.nl/harmstolk/gunpower.htm
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Old 02-17-2009, 02:00 AM
BadAim BadAim is offline
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Good grief. Do you people ever give up? Just accept that Oleg is against whatever it is you want and move the Hell on. My kids didn't whine so much when they were two.
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  #6  
Old 02-17-2009, 09:41 AM
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Good post emil, i always thought that Blue planes were at a distinct disadvantage now it has been confirmed. Lets hope Oleg fixes it in SOW so that we have a realistic sim.
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  #7  
Old 02-17-2009, 12:34 PM
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T}{OR T}{OR is offline
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From: http://forum.1cpublishing.eu/showthread.php?t=2830

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Originally Posted by 310thDiablo View Post
csThor...I understand your point and respect it. This is something that has been asked for many times over several years. As josse said...it's not a time consuming job to do. Evidence was provided years ago to MG. the "mein" shell was added pretty readily to the German planes, we should have had API belting done as well. For those that want to complain about how API would shirft the balance of power or how it was an FM/DM change I say your wrong. Those same people did not complain when the "mein" shell was added. It sure changed things alot in hitting power to German planes.
I have to agree with Diablo here.

You can complain that velocity is porked in favour of Allies, but the actual advantage in-game goes to Blue - by a long margin. Wrong belting and what not else.

The way I see it blue (especialy 190s and 109s) need only one or two shots for their opponent to explode. You might want to complain about that first.

Need proof - just hop over to the WarClouds.

Yes, the balance might have been something which was attempted, but in very odd way. With USAAF suffering the most from wrong .50 cal belting. The velocity values you posted in the first post reflect that balance very well (FM / WM => Belting / Velocity values).
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  #8  
Old 02-17-2009, 02:58 PM
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zapatista zapatista is offline
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interesting post !

i always thought the values used for munitions explosive power and their velocity should be openly provided, in the same way we need aerial speed and climb rates etc (like il2 compare did). that is the only way to confirm that the game is historically accurate and that the values used for both sides are correct and fair.

does anybody know if that list of explosive power and velocity is still accurate, going by the date in that post it was from 2002 ?

we need somebody like josse to have a peak at the files and give us a list of the current values oleg used in 4.09b
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  #9  
Old 02-17-2009, 06:55 PM
Insuber Insuber is offline
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Quote:
(...) With USAAF suffering the most from wrong .50 cal belting. The velocity values you posted in the first post reflect that balance very well (FM / WM => Belting / Velocity values).
I don't want to start a whining contest but, as demonstrated recently by peeking into the game code, the Regia Aeronautica wins the most porked gun award. The Breda SAFAT wasn't a powerful gun indeed, but in the game they are simply ridiculous.

Ins

Last edited by Insuber; 02-21-2009 at 11:18 AM.
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  #10  
Old 02-17-2009, 10:51 PM
Bearcat Bearcat is offline
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Quote:
Originally Posted by T.}{.O.R. View Post
From: http://forum.1cpublishing.eu/showthread.php?t=2830
I have to agree with Diablo here.
You can complain that velocity is porked in favour of Allies, but the actual advantage in-game goes to Blue - by a long margin. Wrong belting and what not else.
The way I see it blue (especialy 190s and 109s) need only one or two shots for their opponent to explode. You might want to complain about that first.
Need proof - just hop over to the WarClouds.
Yes, the balance might have been something which was attempted, but in very odd way. With USAAF suffering the most from wrong .50 cal belting. The velocity values you posted in the first post reflect that balance very well (FM / WM => Belting / Velocity values).
I cant agree more... that's why when I read about the "disadvantage" of blue planes.. I almost fell out of my chair.... and don't forget the Ki-84Cs..
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