![]() |
|
|
|
#1
|
|||
|
|||
|
Waiting for your update to start the game, I guess you postponed it a bit
I've read some of the previous posts , about the game being too easy in the late mid and the end part. I'll definitely play impossible and hope it will be challenging |
|
#2
|
|||
|
|||
|
Well I am at Montero at the moment. Just exploring the caves
|
|
#3
|
|||
|
|||
|
Quote:
Also difficulty is slightly changed, its hard to cover all playstyles and difficulty for a lot of players, but I thought about it and result is. All settings are on old hard setting except impossible wich still is impossible, means that exp and gold income and more are set on hard, I assume that people playing this Campaign have played kb before. easy:150% normal 170% hard 190% impossible 240% Im also packing in files for more advanced players that want to play on harder difficulty then what is stated in normal Campaign. Those numbers are easy: 280% normal 320% hard 360% impossible 400% Asmadeo will progress slower with these settings. Difficulty also depend on using Asmadeo or not. Hasim: Great to hear from you, and it is always great to read your posts, thanks a lot. What level are you and asmadeo now Hasim? Ecania |
|
#4
|
|||
|
|||
|
I am now lvl 40 (just hit it) and asmadeo is 47 - highest lvl difference so far has been 11 levels between asmadeo and me.
I use him exclusively now, with one forest fairy that gets resurrected near the end of the fight for no loss. Oh and for chests of course poor draco is only level 26 :/ Now I need to remember which cave took me to grand canal (I think it was the Kef Azisa caves - I will check) . I am trying to get to as many islands I can without maps so I can get wanderer scrolls (I have been REALLY unlucky with ancient knowledge ones so far). |
|
#5
|
|||
|
|||
|
Quote:
Have you looked at the unit Changes back in this thread, its some nice Changes there wich will boost the game and make it different to play. EA |
|
#6
|
|||
|
|||
|
I've reached Rusty Anchor so far and have seen Verona. Playing on normal feels about the same than in vanilla. At least the relative strengths of the armies are about the same. My progress has been quite smooth, but it may depend on my experience, too (Steam has recorded over 400 hours but I dare not to imagine how many hours there really are). I think that normal is okay as it is, or with 10 % more as it will be.
|
|
#7
|
|||
|
|||
|
Quote:
what level have you reached now Erki and asmadeo if using him? Im playing mage on hard setting with new units, so far everything good, using bowmen, wich hunter, fire spider, anc bear and inq. EA |
|
#8
|
|||
|
|||
|
Amelie's level is 22 and Asmodeo's 14. BTW, my unit choices must make the game seem easier than it is: I have Paladins and four summoners: Royal Griffins, Gorgons, Engineers and Demonologists (plus Phantom spell). Only those vile creatures capable of shooting or casting something have the possibility of damaging my real troops. I suppose I should move to Hard or Impossible settings after boasts like that...
Last edited by Erkilmarl; 06-14-2014 at 04:14 PM. |
|
#9
|
|||
|
|||
|
Jeah that was some summon army you have, sometimes you can get very lucky on the shops, you can prolly move to hard after next update erki, it is more designed to play harder difficulty.
Ecania |
|
#10
|
|||
|
|||
|
Yes, since your mod is designed to give better troops earlier and since there are many boosts to leadership available, I definitely should try harder settings.
|
![]() |
|
|