Quote:
Originally Posted by gaunt1
AI's worst problem is that they arent affected by G effects. In the last campaign I played, I was flying an A6M Zero, and I was quite surprised how tough Wildcats are. They are incredibly maneuverable, both horizontally and vertically! Of course the A6M is still better in almost every aspect (except diving), but not that much as vs. a human flown Wildcat!
Or in a soviet campaign, one of my wingmen (La-5) was chasing a german in a dive, and I followed them. He succeded in downing the enemy, but they accelerated to around 650-700km/h. Still, he pulled his plane up, with probably 20-30g, and immediately looked for the next enemy! I had to pull up much earlier to avoid damage to my plane, but I was almost blacked out. And it was a much more shallow dive!
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+1 on this post. AI seems not to be affected by G forces. Neither do their planes. Also, even though engine overheat affects AI somewhat, it is still far from realistic. It seems fully open radiator flaps don't slow them down. I have several cases where Bf109s can outdive my p-47s even though their stats say something different. I would say 4.12 ai is better but still not quite there yet.