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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-31-2009, 09:30 PM
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proton45 proton45 is offline
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Quote:
Originally Posted by 99th_Flyby View Post
Hi Oleg
I have enclosed a link to AnandTech's article on DX 11.0. It seems to be a hopeful application. I am wondering, along those lines if SoW-BoB will support OpenGL 3.0 and DX 10.1? With DX10.1 certain aspects of DX 11 make it backwards compatible with 10.1. This means that Windows Vista will support some of those aspects (but never will WinXP). I'm not too familiar with what OpenGL brings to the party.
Anyway, I thought you might want to take a minute and give us a little feedback on what you think of the new DX API and how it might (one day) apply to your work.
Flyby out
oh, here's the link: http://anandtech.com/video/showdoc.aspx?i=3507&p=1

If I remember right SOW is an OpenGL game... I believe Oleg said something on that issue long ago (too bad for everyone who has been drooling over all the beautiful DX10 demo videos). I'm not trying to sound condescending but this [ http://en.wikipedia.org/wiki/OpenGL_3.0#OpenGL_3.0 ] is always one place to start your research...
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Old 01-31-2009, 11:15 PM
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dear Proton,
Are you saying that SOW will not run in DX mode ala IL2? WIll it support OGL 3.0? I'll do a search and see what I can find, but my question to Oleg still stands as I think it's an appropriate on.
Flyby out
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Old 02-02-2009, 02:04 PM
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proton45 proton45 is offline
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Quote:
Originally Posted by 99th_Flyby View Post
dear Proton,
Are you saying that SOW will not run in DX mode ala IL2? WIll it support OGL 3.0? I'll do a search and see what I can find, but my question to Oleg still stands as I think it's an appropriate on.
Flyby out
Ya, I think Oleg said that SOW will be optimized for OpenGL...sorry
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