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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-29-2009, 12:06 AM
SPUDLEY1977 SPUDLEY1977 is offline
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Default Sick...sick...even sicker...

... like lambs to the slaughter......to Paradise where you will be sated by a 72 year-old virgin!

YOU ARE ONE SICK BASTIGE

Instead of one 72 YO unwelcome virgin, may I have instead a 3 24 YO's or 2 36 YO's...any combination except the first, and mandatory you swap the vir-gina-l for attractive and healthy (virginity is optional and even questional as to intrinsic value)?
  #2  
Old 01-29-2009, 12:38 AM
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Flyby Flyby is offline
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Default and sicker still...

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Originally Posted by SPUDLEY1977 View Post
... like lambs to the slaughter......to Paradise where you will be sated by a 72 year-old virgin!

YOU ARE ONE SICK BASTIGE

Instead of one 72 YO unwelcome virgin, may I have instead a 3 24 YO's or 2 36 YO's...any combination except the first, and mandatory you swap the vir-gina-l for attractive and healthy (virginity is optional and even questional as to intrinsic value)?
Sorry, but due to a recent run, all that remains are older models. Amongst these 72 years is considered youthful. Once the dentures come out and you're being gummed into spasmodic bliss you'll think age is just a number. What's to complain about? Be of good cheer! It's Paradise. Enjoy.
Flyby out
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Last edited by Flyby; 01-29-2009 at 12:42 AM.
  #3  
Old 01-29-2009, 07:12 AM
Asheshouse Asheshouse is offline
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Default

Oleg --- Please, please post something, to stop this fantasy going any further.
  #4  
Old 01-30-2009, 02:46 AM
SPUDLEY1977 SPUDLEY1977 is offline
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Default Fantasy...

...Fantasy to some>> (Insert FLYBLYS name here) and NIGHTMARE to others (Insert the rest of the world - mostly)..

Ashes, Do you think this will turn Olegs hand? If so let me know as I will do my part for the team.

When it comes to the 72 YO, 72 LB sacrificial ogre, let's just say this is FLYBYS job as he was the sole applicant to volunteer for this duty.
  #5  
Old 01-30-2009, 12:25 PM
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Flyby Flyby is offline
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Default you honor me, but...

Quote:
Originally Posted by SPUDLEY1977 View Post
...Fantasy to some>> (Insert FLYBLYS name here) and NIGHTMARE to others (Insert the rest of the world - mostly)..

Ashes, Do you think this will turn Olegs hand? If so let me know as I will do my part for the team.

When it comes to the 72 YO, 72 LB sacrificial ogre, let's just say this is FLYBYS job as he was the sole applicant to volunteer for this duty.
Ashes, count me in too. One for the team.
Flyby out
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  #6  
Old 01-31-2009, 03:24 PM
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Flyby Flyby is offline
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Default DX 11.0, a good read

Hi Oleg
I have enclosed a link to AnandTech's article on DX 11.0. It seems to be a hopeful application. I am wondering, along those lines if SoW-BoB will support OpenGL 3.0 and DX 10.1? With DX10.1 certain aspects of DX 11 make it backwards compatible with 10.1. This means that Windows Vista will support some of those aspects (but never will WinXP). I'm not too familiar with what OpenGL brings to the party.
Anyway, I thought you might want to take a minute and give us a little feedback on what you think of the new DX API and how it might (one day) apply to your work.
Flyby out
oh, here's the link: http://anandtech.com/video/showdoc.aspx?i=3507&p=1
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  #7  
Old 01-31-2009, 09:30 PM
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proton45 proton45 is offline
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Quote:
Originally Posted by 99th_Flyby View Post
Hi Oleg
I have enclosed a link to AnandTech's article on DX 11.0. It seems to be a hopeful application. I am wondering, along those lines if SoW-BoB will support OpenGL 3.0 and DX 10.1? With DX10.1 certain aspects of DX 11 make it backwards compatible with 10.1. This means that Windows Vista will support some of those aspects (but never will WinXP). I'm not too familiar with what OpenGL brings to the party.
Anyway, I thought you might want to take a minute and give us a little feedback on what you think of the new DX API and how it might (one day) apply to your work.
Flyby out
oh, here's the link: http://anandtech.com/video/showdoc.aspx?i=3507&p=1

If I remember right SOW is an OpenGL game... I believe Oleg said something on that issue long ago (too bad for everyone who has been drooling over all the beautiful DX10 demo videos). I'm not trying to sound condescending but this [ http://en.wikipedia.org/wiki/OpenGL_3.0#OpenGL_3.0 ] is always one place to start your research...
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