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#1
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... like lambs to the slaughter......to Paradise where you will be sated by a 72 year-old virgin!
YOU ARE ONE SICK BASTIGE ![]() Instead of one 72 YO unwelcome virgin, may I have instead a 3 24 YO's or 2 36 YO's...any combination except the first, and mandatory you swap the vir-gina-l for attractive and healthy (virginity is optional and even questional as to intrinsic value)? |
#2
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![]() Quote:
![]() Flyby out
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the warrior creed: crap happens to the other guy! Last edited by Flyby; 01-29-2009 at 12:42 AM. |
#3
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Oleg --- Please, please post something, to stop this fantasy going any further.
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#4
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...Fantasy to some>> (Insert FLYBLYS name here) and NIGHTMARE to others (Insert the rest of the world - mostly)..
Ashes, Do you think this will turn Olegs hand? If so let me know as I will do my part for the team. When it comes to the 72 YO, 72 LB sacrificial ogre, let's just say this is FLYBYS job as he was the sole applicant to volunteer for this duty. |
#5
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![]() Quote:
Flyby out
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the warrior creed: crap happens to the other guy! |
#6
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Hi Oleg
I have enclosed a link to AnandTech's article on DX 11.0. It seems to be a hopeful application. I am wondering, along those lines if SoW-BoB will support OpenGL 3.0 and DX 10.1? With DX10.1 certain aspects of DX 11 make it backwards compatible with 10.1. This means that Windows Vista will support some of those aspects (but never will WinXP). I'm not too familiar with what OpenGL brings to the party. Anyway, I thought you might want to take a minute and give us a little feedback on what you think of the new DX API and how it might (one day) apply to your work. Flyby out oh, here's the link: http://anandtech.com/video/showdoc.aspx?i=3507&p=1
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the warrior creed: crap happens to the other guy! |
#7
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If I remember right SOW is an OpenGL game... I believe Oleg said something on that issue long ago (too bad for everyone who has been drooling over all the beautiful DX10 demo videos). I'm not trying to sound condescending but this [ http://en.wikipedia.org/wiki/OpenGL_3.0#OpenGL_3.0 ] is always one place to start your research... ![]() |
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