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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

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  #1  
Old 12-25-2008, 01:46 AM
YENKO YENKO is offline
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Viable as DD dealer or not, ANYTHING that stands between my Hunters/Inquisitors and that badass enemy walker unit 2 hexes away has a place in my book
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  #2  
Old 12-25-2008, 12:37 PM
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Metathron Metathron is offline
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I do wish, though, that the ball would retaliate or do some damage when attacked on account of those spikes.
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Old 12-25-2008, 01:41 PM
lauvhk lauvhk is offline
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Quote:
Originally Posted by Metathron View Post
I do wish, though, that the ball would retaliate or do some damage when attacked on account of those spikes.
Melee damage reflection? Nice idea. Should be added in the expansion.
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  #4  
Old 12-26-2008, 12:49 AM
zhaozhilong zhaozhilong is offline
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Cool Fun with Balls

On top of being a distractor, I will always wait out and summon it as the last turn, thereby able to place it at a spot that will roll and deal the max possible damage...

Just great Fun
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  #5  
Old 12-26-2008, 02:57 AM
YENKO YENKO is offline
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I rarely use the Ball...How odd. Reaper happens to get the vast majority of my Rage points. I wonder why...
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  #6  
Old 12-26-2008, 12:40 PM
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Metathron Metathron is offline
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Well, when you don't have the Reaper yet...

And even when you do, he has to rest sometime too...
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  #7  
Old 12-26-2008, 01:35 PM
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Gatts Gatts is offline
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I also realized that the CHARGES are much more of fun - like mini in-game, where you have to get the charges before the enemy "takes" them (they dissapear when enemy steps on them.

Also- Should I attack/use ability? Or rather collect the spheres. (And I realize how much fun it is to choose collecting spheres, prolonging the battle also risking that enemy will use my greed against me via vicious counter-strike)

Mostly I even don't need so desperately the ammount of mana/rage, but I need the fun of collecting the spheres ... when I count in the random chests... each battle is much funnier
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