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Old 12-22-2008, 10:01 AM
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Gatts Gatts is offline
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Quote:
Originally Posted by Lestas View Post
The version I have uploaded here is not neccessary to download. It fixes some minor bugs and adds AI to AoD units. It also adds an Arena Ring (test item which can be used to test battles against AoD. It would be changed and improved in the next release). There is also a newer version of KBMaster (english interface mod is included).

Don't have enough time to finish the mod.

Oh...almost forgot to ask

Any ideas on a unit named Commander? (his skills)
He would have these features and skills (~40-50% done):
* enemy only
* only 1 creature in a stack
* immune to mid spells, plague and many other effects
* can see invisible enemies
* lots of hitpoints
* iron hand (troops allied to Commander gain +1 initiative while he is alive)
* speed 2
* attacks 3 stacks at once (like cerberus)
* reinforcements flag (sets a mark on a free cell to summon reinforcements next round)
* siege fire (marks a cell which would be attacked by an AoE attack next round)
* commander (can give various commands to a wide variety of troops allied to Commander. For example: order to build a gremlin tower [Dwarf miners] or order to rush through enemy ranks [Horsemen] etc.)

so...any more ideas?
I would say :
What about make the commander skills optional? (like when starting new RPG game - you create your character - you have only 10 skill points but 35 skills... ) So it will get back to KB tL the so missing "Character creation" part.

I am sure you know HoMM 3: WOG, there may be missing the "clickable" leveling, but each race had it's own commander - so you could chose the one that most fits your strategy (fast huge damage dealing shooter, or mega armored humongous HP tank)

So you could complete huge list of possible "skills" - some of them player may choose from beginning, by choosing specific skills, you may lose other skills (so the commander will become unique...) mage lovers can make the commander as spell supporter or mana replenisher, warriors as hp/def/att increaser... (or vice versa- what you miss, you will find in your commander, warrior can use him as spell caster, mage as real tank)

BTW: I like the giant champion picture
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