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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

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  #1  
Old 12-04-2008, 02:00 PM
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Gatts Gatts is offline
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Calculation for Fireball:

Center Damage (3rd spell level):
x = 360 * (1 + 0.1*INT)*(1+0.1*{Int/7})*(1+0.1*{Destroyer + artefact bonuses})

6000 = 360x {INT and other bonsues}
6000/360 = 16.6
Let's say you Have Destroyer on MAX -> so your sinergy bonus is only 11.06
11.06 = your INT sinergy bonus
That means your INT is equal 53

Havin INT 53 is quite over average, right? - but 6000 DMG in centre of Fireball is totally not what would make you win battles on normal or higher difficulties - not without making effort on strategy planning... I normally have most of the game on impossible INT below 30... first with Xeona I start to increase my INT rapidly - still leveling up the staffs so they will give +5 INT is HARD and beating 4 stacks of 180 archmagi and 4 MAD GREMLIN towers with 8000 HPs and 2 stacks of 400+ Inquisitors and few Priest stacks of 800+ ... sometimes there is one stack of 1600 archers... well - how would your 6000 DMG fireball help you?

And sorry for misunderstanding you quest comments - you are totally right - there are less quests as you are near the end - maybe due the fact that devs want that the player will focus more on the MAIN quest ...
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Last edited by Gatts; 12-04-2008 at 02:10 PM.
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  #2  
Old 12-04-2008, 02:39 PM
Handel Handel is offline
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Gatts:
There are 2 types of players in this game. Mages and not-mages.
Some of the not-mages don't have a clue about being a mage but this don't stop them from making comments and calculations which they don't understand.
Instead of writing just to show you don't know what are you talking just check in the dictionary what "fire vulnerability" means.
Hint: there is a spell called "...mist" (forgot the name) which makes the enemy stacks vulnerable to fire for several turns. But you must be a mage to know this.
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  #3  
Old 12-04-2008, 03:34 PM
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Gatts Gatts is offline
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Handel : I don't argue who is the better mage - be my guest and be the better mage...

The spell is called "Greasy Mist" and it increases the vulnerability towards Fire based on you INT - I know -> you make one stack 120% vulnerable to FIRE : so you do to one stack 13200 DMG -> you spend both your first two spells on delivering 13200 DMG to one stack:
1.) there are fire resistant and even fire immune stacks... but still... ok
2.) There is still the problem... let's say... 180 Archmages... 16200 HP (if I calculate correctly 90HP per one archmage) ... there are 4 stacks... so 64800 HP only for Archmages... but you won't kill even one stack.


Sorry for being not mage enough for you... You win
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Old 12-04-2008, 05:01 PM
YENKO YENKO is offline
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Yeah, it's 'Greasy Mist', a spell i got rigt at the start from the mage tower in Greenwort.. So far, my spell power is still too smal to notice any significant benefit from that fire debuff. As any newbie, i'd rather call another fireball and watch the numbers flying, instead of casting some obscure 'invisible' debuff on only ONE enemy stack. And i am not talking only about G.Mist, but other buffs/debuffs too. As i already stated, i am learning. Thanks for the useful read guys, i'll keep my eyes peeled on the subject. have fun

<EDIT>
I realize some of my statements are outdated by Gatt's last reply, but my browser got stuck after i clicked on 'post reply' and KB forum went offline for some time to me. Sorry
Also, I'm sorry if some of my 'piss-ant' lowbie mage strategies started some kind of 'who's daddy is stronger' crusade, it was not my intention.
Cheers.

Last edited by YENKO; 12-04-2008 at 05:06 PM.
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  #5  
Old 12-04-2008, 08:47 PM
Handel Handel is offline
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Gatts - I see you like to argue. Bet you are 14, wear glasses and are hated in the school.
As for the game - providing you want just to argue you can put any numbers. You can yeasily put any number hmm... let me see... why not 1800 arcmages? Or 4200 black dragons? or 365,000 sprites?

Go play some and they start to make your senseless calcualtiosn again.

Yenko: You have nothing to do with "Who can pee on longer distance" discussion. As you started to see being mage is very simple - just blast your enemy away and proceed. But some people which are not mages adore to explain how a mage must play.

Last edited by Handel; 12-04-2008 at 08:50 PM.
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Old 12-04-2008, 09:29 PM
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Ryastar Ryastar is offline
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Handel, I have played a full game as mage. And dude, you are full of crap. 180 archmages in a moderate stack size you might face towards the end of the game on friggin normal. Gatts`calculations are totally valid, far more so than your stupid comments. You cannot win on anything beyond normal, and probably even on normal, just using damage spells, especially fireball, which is a less useful spell the further you go in the game.
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Old 12-04-2008, 11:40 PM
Handel Handel is offline
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Ryastar - maybe you should read what exactly Gatts wrote. It is in english.
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Old 12-05-2008, 12:08 AM
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Ryastar Ryastar is offline
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Quote:
Originally Posted by Handel View Post
Ryastar - maybe you should read what exactly Gatts wrote. It is in english.
Ok, yes, he did the calculations for the damage wrong. He didn`t notice that the 6k damage was for a fireball AFTER a greasy mist. That`s fine. However, his point about the archmagi is still good, though i doubt that 640 archmages is a reasonable amount of archmagi (though maybe on impossible, i don`t know).

Let`s use actual experience, here: from memory i remember several stacks i have encountered. These are on NORMAL difficulty:

250-ish Necromancers, at 140 HP each, that is 35000 hit points. It would take about six of your fireballs to kill that, and that is only one of the stacks (admittedly, i think they were divided into four stacks, but that was the total number of necros, and there were (at least) four other troops there. This was one of the haas battles)

85ish Ogres, another battle against haas. I do not recall exactly what their hp is, but it is between 550-650, i think, so let`s say 600. 85 times 600 is 51000 hit points. That`s nine of your fireballs, so that`s ten spells altogether, assuming that greasy mist lasts the seven rounds it takes to cast that many spells. Again, there were other stacks in this battle.

Need i go on?

I don`t see how BLAST BLAST BLAST can beat those enemies.
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  #9  
Old 02-26-2009, 09:35 PM
OGKingsBounty92 OGKingsBounty92 is offline
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Quote:
Originally Posted by Handel View Post
Gatts - I see you like to argue. Bet you are 14, wear glasses and are hated in the school.
As for the game - providing you want just to argue you can put any numbers. You can yeasily put any number hmm... let me see... why not 1800 arcmages? Or 4200 black dragons? or 365,000 sprites?

Go play some and they start to make your senseless calcualtiosn again.

Yenko: You have nothing to do with "Who can pee on longer distance" discussion. As you started to see being mage is very simple - just blast your enemy away and proceed. But some people which are not mages adore to explain how a mage must play.

I hear ALOT of talking but no proof at all or no clear evidence. A video of your example would be exellent proof and would also help me so when I decide to use a mage, I'll know what to do.

By the way don't mages fall into the category of weakling and pathetic like the person you just described? You know like Harry Potter? That's what Mages usually look like so that would be "YOU" wouldn't it?

Warriors are the complete opposite you dig?

Alright, seriously someone needs to put all that in a nice little video to give us some pointers and tips. A video tutorial of the different tactics so get to work god dammit.
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