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#4
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Does anyone know what some of the difficulty variables mean? Below is the section of logic.txt that deals with difficulty, with each variable split into 4 options, but what do they mean? "bossatk" and "bosshp" are easy, as is "money", but is "exp" the amount of experience you receive, or is "spexp"? They go in opposite directions... "alead" I think would be the leadership of the enemies you encounter, which is the variable I'm most interested in, but can anyone confirm this? Thanks!
difficulty_k { exp=0.5|1.0|1.30|1.7 // êîýô. ðàñòÿæåíèÿ òàáëèöû îïûòà ãåðîÿ alead=0.5|1.0|1.30|1.7 // êîýô. ëèäåðñòâà âðàãà spexp=0.5|1.0|1.15|1.3 // êîýô. ðàñòÿæåíèÿ òàáëèöû îïûòà äóõîâ ÿðîñòè money=4.0|1.0|0.77|0.6 // êîýô. ïîëó÷åííûõ äåíåã rage=2.0|1.0|0.85|0.7 // êîýô. ïðèõîäà ÿðîñòè â áîþ manarage=2.0|1.0|0.80|0.5 // êîýô. ïðèõîäà ìàíû íà êàðòå, à äëÿ ÿðîñòè ñêîðîñòè ïàäåíèÿ bossatk=1.0|1.0|1.4|2.0 // êîýô. àòàêè áîññà bosshp=1.0|1.0|1.4|2.0 // êîýô. æèçíè áîññà deadmoney=1.0|1.0|0.5|0.0 // êîýô. ïîëó÷åííûõ äåíåã çà ïîòåðè â áîþ } |
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