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| Tips and Hints Different solutions, tips and hints. |
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#1
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try to finish the tournament the prize is the dragon sword (+5 attack , 50% attack vs dragons )
use trops that rezist fire (all demons ) , knights (dragon slayer ability ) , horseman and the most powerfull unit in the game the shaman |
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#2
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I disagree, are you using Mage? does that make the shaman more powerful?
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#3
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Started Hass labyrinth at lvl 27 with knights, demoness, 2 elven archers and black dragon. Although the enemy army rate very strong I manage to win with minimal losess. Sent knight upfront as decoy and kill the dragon ASAP. Using support spell like mass precision, and ability lock. Dragon slayer is vital.
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#4
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Shams are great mid game but grow weaker in comparison of other troops.
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#5
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Screw ranged and them stealing two itemslots that doesen't benefit the rest to do mediocre damage.
I decided on: Sprites Lake fairies (see ss) Dryads (good crowd control and good hp/leadership ratio, these are sacrifised when needed) Griffins (tank if needed, need buffs to do damage which they normaly don't get) Archmages (shield) Most fights tend to be zerg fest and the griffins stand around doing pretty much nothing, passing it's turn in the front with target and mana spring and archmage shield on. Meanwhile the sprites and fairies roam over the field doing their thing while trying to dodge the lvl5+ (that isn't affected by target)... ![]() In this ss the only buff they had was hell call (+40% firedamage to baseattack). If the fight allows it add in berserk and things get really nasty ;p |
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#6
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i finished it from first time:
level 30 medium paladin troops: 13 stacks green dragon 89 deamons 139 demoness 127 knights 127 horsemen |
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#7
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Way to dig up a 2009 thread which no posters are in this forum anymore.
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