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| Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
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#1
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I am playing a paladin on impossible now and get through most of the battles with no loss or slight loss. However I was stuck on storyline battle on undead territory. I believe these storyline battles are the most challenging ones for OP's "no loss" quest unless he has good equipments/wives etc. |
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#2
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Travelingoz: Buffs tick down every time your character takes an action. So take the Inquisitor's Holy Anger spell for instance. If they cast it on themselves, it immediately loses 1 turn duration because they apply it to themselves, then their action is concluded and the duration decreases. Much better to cast it on something that hasn't moved yet. You can stall the duration by waiting instead of defending, so it's quite often a good move to have your Royal Snakes wait, then buff them, and then they take their action at the very end of turn 1 and the beginning of turn 2.
How this applies to Mana Spring is that the duration goes down by 1 every time you are hit AND every time your unit takes an action. At the lower levels, Mana Spring doesn't last very long so it's hard to get a lot of mana out of it. At best, you put Mana Spring on a unit, attack with it and get counterattacked to refund the cost of the spell, and hopefully someone attacks you. Then it's gone. But at level 2 and 3 the duration increases to 4 and 5 respectively so there's some real potential to gain a lot of mana. My favorite is still to put a stack of summoned thorns in a poison cloud, because you are guaranteed the full return on your investment. As for levels 1-9, I didn't do anything different than what I described in the first post. I also didn't take any leadership bonuses from leveling up until level 12 or so. For me the first 14 levels or so were the most "tactical" because I was frequently fighting strong or very strong opponents, but Darion is also the easiest continent so there's the most opportunity for strategy to pay off. When you get to the later levels the game is much more "brute force" because some stacks are just too big. I remember fighting a stack of 70 demons, it took at least 6 turns of all of my stacks focusing on them before I brought them down. I guess tossing totems and stone walls in the way is still strategy, but not like it was in the early levels. As a mage on Impossible you may need to start taking leadership bonuses sooner, especially if you can't find Fire Rain. Either that or spend your early runes on the Glory skill. I will look up my current stats and post them today. I can say that I don't feel like I have particularly good equipment. Having read about some of the items other people have found, I think I'm missing out in that department. Here's what I'm using (from memory): Some Intellect Helmet (+3 INT, +1 Defense) Pirate's Halberd (+3 Attack, +5% gold, from quest) backup: Silver Rapier (+30% damage to undead) x2 backup: Adherent's Staff (+2 INT, +10% lightning damage) backup: Pilgrim's Staff (+1 INT, saving the upgrade battle as a rage booster) Slippery Cuirass (+2 Defense, +10% Physical Resistance) Ogre's Sandals (+2 Defense, +1 Move for Giants and Ogres) General's Baton (+750 Leadership) Battle Shield (+2 Defense, +1 Attack) Some Round Stone Artifact (+4 Defense, you can trade Magic Crystals for Stoneskin scrolls. I got it from the zombie in the Marsh, not sure if it's random or not) backup: Silver Chain (+1 INT, -2 Defense to enemy undead) Anga's Ruby (+300 Leadership, GIRL POWAH++) I do not have a wife yet, mostly because I don't have any artifacts that I feel like I "have to have" but don't have slots for. I probably should have married Feanora early in the game, but since I didn't I'm just going to wait for the demoness in all her dual wielding glory. The undead lands should be much easier with 2 Silver Rapiers. Also, another mana loop for fighting keepers. Originally I was of the philosophy that the friendly gremlins (brown) needed to die first because they continued to summon units. However, now I feel like the evil gremlins (red) should die instead, and you should hold a brown gremlin hostage to summon an endless supply of units for you to use Mana Spring on. As long as your army is strong enough to take control of the fight, the small # of allies one gremlin tower can summon will not be strong enough to beat your endless supply of summoned thorn stacks. However, I still can't upgrade my archmage's staff or baton without taking losses so I obviously need more practice. ![]() Edit: Added Battle Shield, changed Colonel's Baton to General's Baton Last edited by sector24; 10-28-2008 at 03:56 PM. |
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#3
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My stats at level 18:
9100 Leadership 13 Attack, 23 Defense, 11 Int Ok, back to story time. Instead of pushing to Castle Bogacho and weaving around the overpowering heroes, I instead went back to Darion to restock my troops. While I was there I absolutely creamed Archmage Rezo (it felt great) with a Geyser + Underground Blades on turn 1. My reward was 14 more Inquisitors. ![]() I also killed Big Pato in the arena, and upgraded my baton from the lowest level up to General's Baton (+750). The extra 650 leadership puts me at 9100 which didn't change the enemy army status (still overpowering) but I am a little bit stronger. More importantly, my army stacks are above the enemy demonesses charm capacity so I should be able to clear some of the tougher demon armies now without taking ridiculous losses. |
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#4
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Thanks Sector24. Doing upgrades with no losses is no mean feat!
I do wait and double strike with my blue snakes already and since my last post i've got more leadership arties and distort lvl 2 now so life is going much easier . I just snuck through the mines tonight and got leena juiced up. I got away with few losses by sneaking past the big guys and taking out the little guys. So i'll go back and mop up the few big fights left in the islands and try and get gizmo, etc going. I Last edited by travelingoz; 10-28-2008 at 07:34 PM. |
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#5
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Well, some good news to report at last! Did some more mopping up around the islands and some of the easier stuff in the mines. Finished titan's tear and got geyeser. Managed to sneak through and beat the castle with the kings son in, then got out with only having to fight 2 or 3 of the easier patrols! I only lost half of the stack of brown bears i'd bought along for the purpose. But there's still a lot hard fights left throughout the dwarven lands.
When i got back, the mages shop in greenwort had phantom and gift so i hope with those 2 i'll be able to do most fights now with no losses. But So now i'm an earl and level 15. Stats are ok for a mage i guess. AT10 DEF10 INT21 RG46 MN80 and LD7500. Chaos 3, Offense 2 and Destruct 2. I had i quick look around elves land and managed to sneak past the patrols to the queen's castle (everything still way way to hard fight 4 me yet). There were some dryads in there which could be nice with the ruby ring but i was wondering how they'd go against what's left in the mines and the dwarven lands? Also would you go for offense lvl 3 next or save the runes and wait for higher magic? |
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#6
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I must confess to making a grievous error. In my haste to get promoted to increase my leadership, I made peace with the dwarves before clearing out the Underground Sea and the dwarven armies turned neutral. They wouldn't have been difficult, but it is missed experience, gold, and random treasure chests. The completionist within me weeps.
EDIT: Gatts and YENKO informed me that they are always neutral and I didn't actually miss anything. Thanks guys. On the bright side, when I advanced the main story Tom Digor granted me his +4 attack hammer (since I still use giants there are no item morale issues) and King Mark offered me a new artifact, the ring of intelligence. It's +3 int and after 30 battles I can use it for a permanent +3 int. I took off Anga's Ruby for now (I just got promoted so no leadership issues) and since I finally broke 15 INT I did the mage trial in Arlania. I was massively overleveled for it of course, and got a staff that I already owned as a reward. So I have 3 options going forward: Mehgard via locomotive Elven Lands via boat Demonis via portal I'm tempted to loot Demonis before going to the elven lands, as I don't want to go back and forth too often. I also noticed that the train ride to Mehgard is instantaneous (unlike dirigible rides that advance the game 1 day) so if I cared about my score, going back and forth between Mehgard and Ardan would not matter. travelingoz: I have never used Dryads, but I have fought against them. I would have to imagine Dryads are head and shoulders above Royal Thorns, since they have the same ability to summon thorns plus putting low level stacks to sleep. In addition to that, you can heal and resurrect them and they are not vulnerable to fire. As far as how they'd fare in the dwarven lands, I think they would do fine. They float, so giants won't hurt them, and their hit points are low but not terrible. Every dryad lost is an inquisitor saved. Last edited by sector24; 12-12-2008 at 06:58 PM. |
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#7
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Dryads are fantastic, their sleep always hits against units level 1-3 not immune to mind spells. That won't help against cannoneers but will keep those pesky dwarves and miners under control. That aside the AI loves targeting summoned units esp poor thorns so pop out a stack to draw archer fire. Of course with Anga's ring they truly become a menace with their no retaliation.
By abusing the phantom sleep combo of cheese you can keep those massive dryad/lake faerie/dragonfly stacks in la la land while you clean up. In Haas's dungeon I just snoozed my way through 10000 peasants! Demonis is worth it for some good spell/arties and top units as long as that champion is guarding the portal The lead up fights (there's usually two on the bridge) can be pretty tough... |
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#8
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dryads hp per leadership is actually the highest in the game.
also, if there are ever any difficult fights, you can always use the somewhat cheap invisibility tactic. it does somewhat ruin the fun of the game, though, as you can win basically every fight with a single dragon. |
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#9
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I am very impressed and read your strategies with fascination! I'll be using some of them, I'm sure
You're much more patient than I am so I know I could never do this, but I admire someone who us undertaking it. Good luck! |
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