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| Technical problems and solutions Questions and solutions |
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#1
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I finished the game with the version you have.
For my second playthrough I patched and haven't had any issues. But I stopped playing because I don't find the game so replayable. First time was great though. |
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#2
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I haven't finished my first game yet, but I suspected as much. Pity.
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#3
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King’s Bounty The Legend
PATCH 1.6.5 This patch is for use with the English version of King's Bounty: The Legend released on September 23 by Atari. It's highly recommended to delete all the mods before installing the patch. Improvements: - No more crashes on FX5xxx video cards - Duration of Poison Cloud determines the amount of attacks that Cloud makes before disappearing - Holy Anger skill doesn't affect demons and undead in the player's army - Blade Dance talent used for healing now takes into consideration the level of damage inflicted - Items going out of the player's control give no bonuses to player's morality level - Emerald Dragons receive the Immunity to Mind effect - Defend characteristic of Zerock's Wall now equals 10 - AI calculation formula of Gremlin Towers inside items changed - Default button in Options mode restores default settings - "C" (Cast) button in adventure mode opens the Book of Magic - While moving to different locations the loading bar is now blue - Infrequent crashes when loading saved games taken care of - Mistake in calculating morality of items and their pop-up windows fixed - Calculation of the level of character and spirits of rage now depends on difficulty level - Neoka wife can have children - Fight won't start while the hero opens chests, digs for treasures or travels using the Book of Life/Death - Vampires are now under control after transformation to bats - Order of units' turns renews after each action - Changes to Initiative for shocked units influence on current round - Enemy units do not cast magic spells on invisible units - Improved pop-up tip appearance/rendering for distant attacks - Greasy Mist spell gets damage bonuses from items and doesn't decrease resistance of creatures with fire immunity - Snakes can use Lunge skill against any objects they can attack on the arena - Pop-up window of Ghost blade spell is corrected - Effect of Dispell when casting on hypnotized and charmed creatures improved - Quests pending when arriving to Darion on submarine fixed - Necromancy skill fixed - Bug causing two units to appear in one hex fixed - Mirabella crash fixed - Game does not crash when inventory is re-sorted - Pop-up window fixed when there are similar improving morality level items in inventory fixed - Crash when turning the pages of the Book of Magic on PCs with a lack of video memory fixed - Shader error on old ATI video cards fixed - Crashes of the game when saving fixed - Inert enemy phantom units removed (works for previously saved games only) - Incorrect counters of resources collected and enemies killed in several quests fixed - Error with rendering of several text messages simultaneously fixed - Mage receives two scrolls of magic after beating Giant Tortoise - Missing pictures showing portals' fixed - Children are chosen from the list randomly after loading when loading the same saved game - Incarnations of Haas killed before getting the Skaar's quest will be taken into account (all kills of the above mentioned incarnations before patch installation will be lost) - The morality of enemy units is always neutral - Message about item's suppression doesn't appear if the item changes morality itself - Hero can now be controled with "W","A","D" buttons, "E" button is for digging (parameter setf ~enablewsad 1 in game.ini file) - Other small improvements |
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#4
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Oh, and the following was included in the "Other Small Improvements" catagory. It seems that Dwarf Walken down in the Creiston Mines has a quest for you...
Last edited by videogames10; 10-28-2008 at 06:39 PM. |
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