Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: The Legend > Technical problems and solutions

Technical problems and solutions Questions and solutions

Reply
 
Thread Tools Display Modes
  #1  
Old 10-23-2008, 03:34 AM
JudgeMan JudgeMan is offline
Approved Member
 
Join Date: Oct 2008
Posts: 22
Default

Hmmm yeah seems they forgot that. Tried adding it manualy to game.ini and it didn't work.

On an other note, Interface mod for ver. 1.64 still works. and now Sacrificial_Knife mod (for 1.64 too) works now (wasn't working on my russian 1.64 patched game before).

Don't know if both affect anything changed in the new patch will see that as I play I guess.
Reply With Quote
  #2  
Old 10-23-2008, 04:23 AM
bman654 bman654 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 226
Default

version appears on the main menu screen in the bottom left of the screen.
Reply With Quote
  #3  
Old 10-23-2008, 05:11 PM
Stephen_Richard_Webb Stephen_Richard_Webb is offline
Registered Member
 
Join Date: Oct 2008
Posts: 7
Default The patch does work as does WSAD with D2D

If you are having problems with the WSAD movement after the patch, try altering the game.ini in /my documents/games/kings bounty/game.ini rather than the /kings bounty/data/game.ini file
You shouldn't have to manually enter then entire ~setf line, as it is automatically written to the game.ini in /my documents after the patch.

-SRW
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:52 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.