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#1
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Having problems with Black Dragons? Cast trap and have Emerald Green Dragons drag them onto it. With 37 int my Trap did 4-6k while the attack itself does around 120dmg per (emerald) dragon.
Did the AI decide to divide it's army up into lots of tiny troops? Cast Kamikaze on a weak troop in the middle of a group and kill it with a ranged unit or spell. KA-BOOM! Very useful before you get Rain of Fire. Inquisitors + Gift = unlimited ressurection of even lvl 5 creatures. It costs 20 mana though. |
#2
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I am only lvl 8, but I am enjoying this strat:
I use 4 ranged armies and 1 melee for coup de grace mainly. 1st round... rail thier ranged units so you don't lose numbers to them, and cast phantom on my bowmen. then use your 2 bowmen to frost arrow thier fast moving melee units. by the end of the round I can usually use the earth spirit to throw up a wall to trip them up with too. 2nd round... I phantom my bowmen again and use another frost arrow and start marching them forward to trip them up and draw fire. then I work on killin off any remaining ranged units and using the swamp spirit to schoal. I also use my royal snakes as hit and run attackers on rounds 1-3... taking advantage of hitting the targets hit by frost arrow with thier lunge. my fights don't typically last beyond round 3 or 4 and those rounds are usually just me cleaning up. |
#3
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Sacrifice, Sacrifice, Time back
Resurrection (from Inquisitors), Holy Anger, Time back Telescopic Sight + Elves/Hunters = win Chargers + Rage draining and Holy anger(from inquisitors), Magic spring - things that give you lots of mana. Ice ball from Lina - helps you to prolong fights so you can resurrect your army. Archmages' shield + stoneskin/peacefulness + time back - make your tanks last much longer. Target - precious. |
#4
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Use evil beholder mind control to make enemy with lowest defense to attack biggest enemy stack. Big stack retaliates. Cast pain mirror to big enemy stack.
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#5
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I see here many mage tactics with 2 spells per round, well that does not apply for paladins and warriors that can use 1 spell so u must choose carefully. I already posted this strategy on other topic, but here seems to be the best place.
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Later on you can replace the mages with a stack of knights with circular attack to guard the archers and inquisitors from dragons that will attack the back line instead the pirates or horseman.Knights are perfect for that with the inherent dragon slayer trait. I used successfully this tactic and i am at the end of the orc lands. |
#6
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Griffin's banner gives -30% leadership cost of griffins.
Grand druid staff gives +4 int +50% attack to animals. And griffins count as animal. My warrior currently uses banner and two grand druid staves. Then I cast phantom on that stack and send phantom to enemy. I end up with high damage, high hp stack of phantom griffins that have infinite retaliation. |
#7
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#8
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I´m lvl 24 mage, made a shadow of some emerald dragons and gave it kamikaze, placed it in middle of 3 enemies, cyclops, vampire-bats and necromancer. When it dies the bomb explodes with a tiny explosion, and no damage is given to the surrounding units. Too bad it sounded like fun... Last edited by BuffaloX; 01-11-2009 at 12:21 AM. |
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