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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

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  #1  
Old 10-18-2008, 10:13 PM
vicheron vicheron is offline
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The skill that transforms priests into inquisitors is not worth it. Instead, get the sacrifice spell, it's a chaos spell lets you sacrifice units from one group of creatures to increase the numbers of another group, so you can sacrifice a bunch of peasants to increase the numbers of powerful creatures like dragons or giants.

Creatures are randomly generated but there's a good chance of finding Emerald Dragons in a shop on one of the islands around Elven lands.
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  #2  
Old 10-18-2008, 11:25 PM
splattergirl splattergirl is offline
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Quote:
Originally Posted by vicheron View Post
The skill that transforms priests into inquisitors is not worth it. Instead, get the sacrifice spell, it's a chaos spell lets you sacrifice units from one group of creatures to increase the numbers of another group, so you can sacrifice a bunch of peasants to increase the numbers of powerful creatures like dragons or giants.

Creatures are randomly generated but there's a good chance of finding Emerald Dragons in a shop on one of the islands around Elven lands.
I got sacrifice wish I knew about the skill not being worth, I discovered this forum only yesterday and there's no shrine to unlearn stuff as in HOMM V
now I am stuck with my bad choices it seems
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  #3  
Old 10-19-2008, 01:08 PM
splattergirl splattergirl is offline
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ok, lol, I got another tactic.. I lifted up my intellect a bit (its 20 now) and got instantly replenishable units (plenty of them to hire), I can still beat Kordar effortlessly so I'll pick up some more runes and xp there!

here is a new screenshot

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  #4  
Old 10-19-2008, 03:56 PM
fld88 fld88 is offline
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I'm suprised you're not having mana problems. If you return the crown to the Griffin King you could end up a a nice painting after the 2nd quest.

Spell power takes a big jump after every 7 points of Intellect so get it to 21 as soon as possible.

I really like starting games of King's Bounty but if you don't you'll be able to get through it. However I think I would choose to restart and not waste ruins on Inquisition.
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  #5  
Old 10-19-2008, 04:09 PM
splattergirl splattergirl is offline
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intellect is 21 now, I am almost done with kordar (lvl17, halfway to 1, I just found summon phoenix spell, hope I'll make the right choice which troops to use in Elven lands!
if I found forum earlier I wouldn't make such mistakes but now I really played way too much to start all over, I am playing too much instead of studying for exam anyway
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  #6  
Old 10-19-2008, 04:46 PM
leo leo is offline
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Splattergirl, the intellect levels good more Mage Worthy now

Three pieces of Advice:

- Change the insignia! Unless my eyes are deceiving me, thats the insignia you would have picked up during the tutorial (leadership +20 only)! There is WAY better stuff out there.

- Get your chaos level to 3, and start casting level 3 chaos spells. The mage shines there

- Get Higher magic! Another mage necessity! It lets you cast two spells on turn 1 at level 1.

You'll start feeling the mana crunch soon as well . 79 is pretty low for a mage
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  #7  
Old 10-19-2008, 06:04 PM
Namel Namel is offline
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Quote:
Originally Posted by splattergirl View Post
I just found summon phoenix spell, hope I'll make the right choice which troops to use in Elven lands!
Level 1 phoenix is pretty worthless there. Even level 3 might be too weak. While phoenix can be great on pirate islands it quickly loses usefulness.
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  #8  
Old 10-19-2008, 07:01 PM
splattergirl splattergirl is offline
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the really weird thing is I found where to hire cyclops only after taking town with demon army and I got phoenix scroll only on dwarven territory's small island :S
chaos spells got to lvl3 like 15min after second screenshot so at least that bit is done
hopefully I'll find some nice mana gear at the Elves soon.. pity phoenix is useless, it was such a strong unit in HOMM V
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