I think, no matter you are pal or mage, Chaos is a good choice, if you want to make damage by hero rather than units. It's not too much difference between pal and mage IMO, because, the damage of magic is depend on int, and mage and pal got same opportunity to get int, atk and def. The only weakness compare to mage is that, mage have a mage only magic which allow mage cast spell twice per turn. However you will find the mana will be not enough, once per turn is enough for pal. Please correct me if I am wrong.
Last edited by rayruan; 10-13-2008 at 08:57 AM.
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