![]() |
|
|||||||
| Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
The result of automaic translation of pages 23-73 you can find here.
Unfortunately, most of hyperlinks were corrupted in translation process. Also some words has been translated non correctly, So "gnomes"="dwarves", "protection"="defense", "fury"="rage" etc. But it's just limitations of automatic translation. I hope anybody corrects the text properly. |
|
#2
|
|||
|
|||
|
Quote:
|
|
#3
|
|||
|
|||
|
|
|
#4
|
|||
|
|||
![]() From the data at the beginning of the thread. Sorted by bonus provided and by magnitude of the bonus. |
|
#5
|
|||
|
|||
|
The patch had mentioned....
"- Children are chosen from the list randomly after loading when loading the same saved game." I've tried this a number of times/ways and still always get the same child in the same slot. I've tried: - Load saved game, wait a while....create new saved game, load this one and then kiss wife. - Load saved game, kiss wife, use ~ CLEARWIFE, kiss wife again. - Load saved game, kiss wife, fight a combat or two, CLEARWIFE, kiss again. Always the same child in the same slot. Is it possible that this is due to the game being started prior to the patch? -Morloc |
|
#6
|
|||
|
|||
|
Quote:
Hmm I saw the patch notes and i got what you mean. I doubt they will let you change your child with a simple load. This will make the game too easy. Still i don't get exactly what they mean with this patch note. Last edited by Xelian; 10-20-2008 at 12:30 PM. |
|
#7
|
|||
|
|||
|
Quote:
As Xelian said, childrens who will born is determined at the starting of game (there are severeal "scenarious"), but there was a bug, that after (!!!) load choosen "scenario" dropped to default one and that reason was why all players got same childrens all the time. As i understand same bug was in initial english version and now it is corrected... |
|
#8
|
|||
|
|||
|
Quote:
I was against using console/trainers but I should say, fortunately, I still get other way around. |
![]() |
|
|