![]() |
|
#7
|
|||
|
|||
|
For those having issues with pathfinding I've discovered this.
ZONE A ZONE B if A and B are of different terrain heights your character will get stuck. If they are on the same plane your character can usually find a way there. If the shortest route is through a pack of trees and the camera isn't far enough out to see a longer route your character will get stuck. That's about it. |
|
|