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#1
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I managed to farm this boss for almost an entire level with minimal casualties. When I killed the boss, it was dropping stacks of almost 600 spiders.
![]() I had about 8,500 leadership so I had within 10% of the max: Giants Shamans Alchemists Cannoneers Archmages First, I started my units in a position where they could all easily fit in a corner. I put my giant up front by the spider (until he moved) to take damage instead of spawn spiders on some turns, and I could heal the troop every turn. Immediately, I had my shaman troop build a wall of totems around my army. 7 stomping giants in conjunction with multiple death totems proved very effective against the mass spawns of spiders. I dedicated the Alchemist and Archmage troops to helping pick off spiders. My giants stomped every other turn, and hit the boss every other turn (while it was on the correct side). My shamans were constantly building totems, I even used "gift" a couple times to speed it up. My cannoneers were the majority of damage to the boss, using their triple cannonball attack. The rest of the time they helped pick off mobs. By the time the boss was down within 1k HP the spiders were up to 550 stacks and were starting to tear down my totems. I didn't lose any units until the final turn, when 2 stacks got to my alchemists/cannoneers. |
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#2
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had 5400 leadership, beaten the boss after 28 turns of combat with me 2 cyclopses, 3 giants, 30 shammies, 30 evil beholders and 21 alchemists (which did nothing), lost 1 giant, 1 shaman and 3 evil beholders.
trick i used was to phantom my shamans four times and put wards all over the place so the spiders always landed next to my giants which got healed every so often by the lifewards and the dancing axes. |
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#3
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^^yeah same here. just got to this boss...8800 leadership, level 15 (well 16 now after beating him). He was easy (on normal diff). I lost a few bears that was it..
Polar bears (50) Giants (5) Shamans (45) Royal Snakes (140) Evil Beholders (45) Royal snakes were on beserk and killing the spiders that dropped in 1 hit and doing massive damage to the boss, the bears were focused on the boss doing 2000+ with the odd bless, shamans were phantomed and using totems and magic axes (great spell) and the beholders were doing decent damage to the boss as well. The Giants did nothing much except take damage..dont like em, way too slow and both the pound and their main attack are pretty weak i think. |
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#4
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actually changed my mind, giants are really usefull for keeper battles..
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#5
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I think strategy with totems is very funny
cca 11 totems ![]() 2 griffins lost, because I had no mana to cast Gift on Inquisitors
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#6
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Great tactics, folks!
It was handy to leave Feanora as a frog, this increases attack of spiders by 100%. Hint: Kiss her only after the battle I managed to beat the giant spider with a Level 15 hero using: Dwarves (High morale) Cannoneers (High morale) Giants (High morale) Miners (High morale) Alchemists (High morale) It was a rather tough battle and I lost many troops, using "frog-shaped" Feanora and using Giants instead of hyenas ("earthquakes" are handy for those hordes of spiders) did the trick. I also tried to attack the spider queen as much as possible, except for the giants who earthquaked or hit some spider troops. Not a very original tactic compared to your results, but maybe some additional hints... Cheers, gogol |
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