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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

 
 
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Old 10-04-2008, 06:42 AM
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Zhuangzi Zhuangzi is offline
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Join Date: Sep 2008
Location: Perth, Australia
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Quote:
Originally Posted by oceanskie View Post
Having attempted this one on three separate occasions with full stacks at lvl22, Karador's skelie-archer + necro spam + debuff tactic seems almost unbeatable.

Normal Difficulty
Paladin, lvl22
A10 D10 I8

Latest attempt used Elven archers, cyclops, swordsmen, human archers and skelie-archers.

Any tips and hints etc would be helpful at this point.

Edit: Current Leadership = 17500~18000
Too many weak units in those stacks, IMO. I would definitely use Elven Archers or even better Hunters (you can get them in Demonia if you've been there), but I wouldn't use human or skeleton archers. They suck. And in the big fights everything is too uncontrollable with the various spells etc that are cast. You can't sit back and snipe like you would usually. So my general advice is to ditch the swordsmen, human and skeleton archers and get some stronger units such as:

Undead Black Knight
Horsemen (I always have a stack of these)
Demon (the big red one)
Demon Cerebus
Demon Demoness (with Anga's Ring equipped)

I won this fight fairly easily on Hard with Black Knights, Horsemen, Demonesses, Elven Archers and I can't remember what else.
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