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| Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
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#1
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Ressurection is nice, but what I do is keep 2 reserve troops with the same units as in my army, for example right now their Druids and Elves. I barrely ever lose horsemen and never lose a black dragon. The only set that needs attention are my swordsmen(Which are by ease the highest damage dealers of all my units) but indeed, ressurection solves that.
Try exploring trough regions you're not supposed to go yet, evading armies but picking up the goodies. I've found that spending 30 minutes on trying to get armies away from their valuables pays off alot more than a full hour of fighting 'Weak' or 'Slightly Weaker' armies. Land of Death(Reached by reading Book of death in elven territory) is a very nice place to loot without fighting, just save often. |
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#2
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While I do avoid some fights, I don't mind fighting weaker armies because it helps level up my spirits.
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#3
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They definitely need some static locations for some spells.
Some are just so powerful and essential that having them random is a pretty sketch game mechanic in that context. Random is cool for most of the spells but "resurrection" "daemon gate" and a couple others should have static locations. |
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