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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 04-02-2014, 10:18 PM
MaxGunz MaxGunz is offline
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Join Date: Apr 2011
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I use 50% FILTER on my pitch (Y) axis. It smooths motions slightly and gets rid of edge-of-digitizer-step flutter.

Coming in at over (usually well over) 100kph closure takes just seconds to cross 200-300m. Firing from deflection only increases closure beyond the difference in plane speeds. if I blip shots at 400m then I have barely time to make a small correction and get in a half-second or so burst before I have to turn to cross behind the target.

With wing guns not at convergence your shots will be along a line. Match that to the path of your target and bring it on in to convergence.
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