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Old 03-09-2014, 05:30 PM
IceFire IceFire is offline
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Originally Posted by Ventura View Post
Great stuff!

If possible in FMB, make Test Runway4 same length as Test Runway3/2 (under 'Stationary Ships) so that a base/airfield can be made with plates that AI will fly to and land on. Currently, Test Runway 3/2 (textured with Marston Matting) does not allow players to taxi off of them without damage. Aircraft 'bounce' and usually loose landing gear.

Most terrain, especially on Pacific Maps is overgrown and prohibitive to any long runways.
If you can find a flat spot then you can create your own runways and taxi ways with the airfield objects added to the very end of the objects list in the last patch. I've been having a blast creating custom airfields for use online.
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Old 03-11-2014, 02:23 AM
Ventura Ventura is offline
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If you can find a flat spot then you can create your own runways and taxi ways with the airfield objects added to the very end of the objects list in the last patch. I've been having a blast creating custom airfields for use online.
Thanks Icefire! I've been doing the same!

But the issue is that the transparent (red) runways that you can build a strip(s) on are a bit too long and it's very difficult to find an ideal flat and clear spot in the Solomons map in the historical battle spots.

What I'm trying to do is create airfields a little closer instead of having to fly from the historical airstrips for playability. Much easier to make testrunway 3/4 shorter than to defoliate the Solomons. (Agent Orange is nasty stuff)

So yes, I too have been creating some really nice main and secondary customized airstrips!
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