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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Short: as short as possible, the quickest squeeze my finger can make.
Long: at least one second, one "scoobydoo" and a bit more. Quote:
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#2
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In real life,when using explisive charge munitions 20mm shell e.g.
In this case a rapid fire burst may be more efective. Short delay between shell ignitions at target maximizes shrapnel effect |
#3
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If you hit the right part, usually just behind the stick, it doesn't take much though the seat back may take it all. Just in front of the stick is good too, and a bit in front of that.
If you're trying to burn through the tail from six then you will need a lot of hits as the tail gear mountings tend to be really tough. TU engine pods are similar as the gear is behind the engines. Solution is to shoot deflection if you want to shoot from behind. Aim for the cockpit, nose, and wing root. 1/4 second is a good short burst. |
#4
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I find being on an angle, so 30 degrees from horizontal, rather than flying horizontal when attacking a plane seems to give a better hit ratio.
don;t suppose there is any logic to this, but it works for me.
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AMD Phenom 9500 Quad Core 2.2Ghz, 8Gb Ram, Nvidia GeForce 9800GT 1Gb, Windows 7 (64 bit) Saitek Cyborg 3D Gold joystick, Saitek rudder pedals, Saitek throttle quadrant, Saitek trim wheel |
#5
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That's as good, maybe better than hits from the side. Do you fire from far enough out that you have to aim a bit low or does the lesser bullet drop help with lead?
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