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IL-2 Sturmovik The famous combat flight simulator.

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Old 02-28-2014, 01:04 AM
Woke Up Dead Woke Up Dead is offline
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Quote:
Originally Posted by MaxGunz View Post
It depends on if they hit the same 3D part that was not yet totally destroyed and then if that part or the next in line is critical.

Long bursts should be more prone to jamming guns and are a great way to waste ammo. Try flying a Yak1 for a while.
I do play in the old Yaks a lot, that's where I made my observations. I get so paranoid about running out of ammo that I fire stingy short bursts even when practicing on unarmed DC-3s. It's when I relax and squeeze the trigger a little longer that I get better results.

Another example: if I keep hitting enemy fighters with short bursts then they might lose controls or engines or get a PK or be full of holes, but they'll be in one piece. But sometimes I can get them to explode if, and only if I put a medium to long burst into them.
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