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#131
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Quote:
![]() Last edited by fruitbat; 02-06-2014 at 01:23 PM. |
#132
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And it's not even Friday!
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#133
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![]() Last edited by fruitbat; 02-06-2014 at 03:24 PM. |
#134
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intriguing ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#135
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Wait a minute - are we saying Team Fusion have managed to get AA working in game? Bloody hell!!!
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#136
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that would be something!
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#137
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But that's impossible, it was inherently broken, in fact it was deliberately sabotaged by Luthier in a sinister plot to destroy the world.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#138
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And now we wait for AA fix.
Next the number of rivets on the G50 will be adjust I hope. ![]() |
#139
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anyway... breaktrough does not mean that we have to wait for it. It could also be that we will see this breaktrough only in TF 5.0...
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#140
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just some more humor probably
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