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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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definitely worth another try, the community that remains is very kicked back and mellow
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#2
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yeah, as the other friends have said..
those who remained here are the "true believers" in some ways... Team Fusion mod is a MUST though... it literally transforms the game into a gem... you must download it and try some mission online. It's a blast. And IMO nothing compares (yet) to the level of authenticity and details CloD has... not many aircraft, but , God, how realistically they are modeled. Cockpits are a work of art, and it really seems you're inside a real plane. And its DM is the best, hand down. I truly love this game. It has huge potential... too bad it was not loved much, due to its many faults. But it remains my preferred sim. (and I've been playing since... what? Tornado, the 1993 videogame. By the way, does anybody know this simulator? It was AMAZING...) I really hope a future mod will create the early clashes in the Mediterranean and around Malta... it would be surely a fantastic occasion to fly in a Cr42 or a Glad over the sea, escorting convoys, hunting for submarines, clashing against torpedo bombers ... (it's great to dream a little bit, isn't it). Anyway, as previously said, give the Team Fusion's Mod a try... you won't be disappointed. Cheers Last edited by Rickusty; 01-09-2014 at 07:53 PM. |
#3
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There is little doubt that COD will live on for quite sometime. Oleg and Luthier have developed an almost limitless sandbox for a mod teams and mission/campaign builders like Team Fusion to create new features, environments, and aircraft for the online and offline community. The BOS developers say they want to provide a Mod friendly environment, but it remains to be seen how BOS will fair in that regard. Either way I see no conflict, as over the next few years we will be able to fly a couple of different Eastern Front Theaters from the BOS developers, and BOB, probably Malta/N. Africa from COD/Team Fusion.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#4
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That's all good, but if people become to comfortable in their various IL-2 sand box's siming advancements could suffer. We just had a golden opportunity for a flyable B-17, but sadly participation numbers were low.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#5
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The B17 failed because of the small genre, and the hangover of Luthiers/Olegs long drawnout development of their new highly complex game engine. Today's combat flight sims are so complex, that they take so much more time, and money to develop, while the genre wants it sold cheap, and released yesterday. The complexity of the game play also has a detrimental effect on the number of gamers that want to dedicate the time to learn. Its no wonder that only combat flight sim enthusiast are making these games, while the genre will shat on them at any sign of a setback. The COD development would have tested anyone patience, but thats what were going to need, unless there is some coding breakthrough that will allow complex game engines, and content to be developed quickly and efficiently. BOS should be OK in this regard as its only developing content for an established game engine. Time will tell how the ROF game engine can be tweaked, and handle WW2 complexities, but so far so good, as they slowly add content. The same holds true with DCS WW2 being developed on an established game engine. Their long term success will depend on how these games handle the amount of aircraft/objects required, offline gameplay, online multi-player gameplay, continued developer support/additional content, and mod community support.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#6
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I think CLod development suffered from very tight budgets all along, causing good people to leave the project(rumors..?). That in turn increased the development time, and never quite getting it done. Then releasing it unfinished with a pure bogus, about the minimum system requirements...its always been the money being the problem I think. Tuff business
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 01-12-2014 at 07:02 PM. |
#7
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This forum is not very much active anymore, but I do not post much except here, I read a lot what is happening at ATAG, there is much active posting there. MTO is coming for sure, there are the ships and subs already for this theatre, just when. http://theairtacticalassaultgroup.com/forum/forum.php Most at the moment I play Malta Mod for COD, which is good missions, and wait for the correct MTO. And there is much active on the BOS forum. I have not boght into this alpha, I will wait for beta, but already there are many features and many flying. It is looking with good promise! http://forum.il2sturmovik.com/ Do not forget old IL2! There has just come the new 4.12 from Daidolos which gives the best AI ever the game has had. The sim world is good and alive and for us who like WWII! (But I don't mention DCS that one is an origami paper aeroplane who I think will never fly. I am glad I was not so quick to put money on that, if you read how people payed money but did not get the rewards they have promised.) Last edited by planespotter; 01-13-2014 at 08:56 PM. |
#8
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Another positive is the new EDGE graphic engine currently being installed in the DCS game engine looks very good. Personally I received my P51 reward almost immediately after kickstarter finished. There definitely appears to be some confusion, on just what rewards, people are entitled too, and Luthier has been characteristically quite thru this process. And as usual his development team are having more than their fair share of setbacks, not to mention the long Russian Christmas/New years break. Hopefully things will get sorted when Luthier gets their website up and running.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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