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  #1  
Old 01-02-2014, 10:49 AM
SPAD-1949 SPAD-1949 is offline
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Quote:
Originally Posted by IceFire View Post
We have some nice new smoke effects in 4.12... Smoke12 is particularly good at simulating large scale smoke effects... the sprites are large but look good enough both at close range and at a distance. They can be seen VERY far away.
Not really.
On Approach its just about 4 km until visibility starts.
In vicinity it looks a bit thin.
Departing visibiolity range ist about 9 km.
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  #2  
Old 01-02-2014, 11:40 AM
IceFire IceFire is offline
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Quote:
Originally Posted by SPAD-1949 View Post
Not really.
On Approach its just about 4 km until visibility starts.
In vicinity it looks a bit thin.
Departing visibiolity range ist about 9 km.
You can see them grids away...10+km for sure.
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  #3  
Old 01-02-2014, 05:05 PM
Bonz Bonz is offline
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Default My List:

My List:
1. The ability to tailor Kills in a pilots career information so that "Training" kills can be deleted or categorized... Both Air and Ground.
2. Additional maps for the Pacific. Leyte gulf, Luzon, Corregidor, Kwajalein, Ulithi, Tokyo.
3. Redo existing maps of the Pacific.
4. Additional Named/Numbered Essex Class Carriers... including stationary ships.
5. Half sunken battleships, destroyers, frigates, etc. For pearl harbor and other battles.
6. Improvement in the NTRK files to make them editable.
7. Concur on the Taxi-in addition.
8. Give the campaign creator full control over which aircraft the "pilot" will fly in. So that he knows where the "pilot" will be. It will allow senior pilots to fly as wingman without having to create two separate flights. The same way it works in the Full Mission Builder.

Thanks for considering these. Great Job.
Bonz...
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  #4  
Old 01-02-2014, 06:47 PM
Tolwyn Tolwyn is offline
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6. Won't be possible. The NTRK format is essentially a packet recorder. It's linear data in, linear data out.
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  #5  
Old 01-02-2014, 10:49 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Bonz View Post
Leyte gulf, Luzon, Corregidor, Kwajalein, Ulithi, Tokyo
I'm looking into mapping again... I thought about a China map but it's a bit overwhelming as I don't know the history of the battles very well.

If any of those listed above were to be done as maps... size? Key positions (airfields, other features), etc.? It seems to me like Leyte would be easier than Tokyo for example (although it would be appealing for missions around the 244 Sentai - also... Ki-61-I-Tei for the love of pete ).
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