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  #1  
Old 12-23-2013, 08:12 PM
Pfeil Pfeil is offline
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By all means, give Yadeli a go. It's a neat application and does much more than combine axes.

However, on this occasion TD has got you covered from IL2 4.11 onwards:

Quote:
Originally Posted by 4.11 Guide
Smart Axis
Dual throttle has turned out to be little problematic if player has only two throttles and plane
has more than two engines. Normally if player has dual throttle, he has power 1 and power 2
mapped and old power (all) axis unmapped. If player wants to fly plane with more engines
that two, he needs to go to controls menu and map one of the throttle axis to the old power
axis which controls all engines.
When the smart axis feature is enabled and user has only power 1 & 2 mapped and plane has
four engines, the power 1 handles both left side engines and power 2 both right side engines.
With three engine planes, the center engine gets average value of both levers. Prop pitch
works similar way.
To enable this feature, add following in conf.ini under [rts] section.
[rts]
UseSmartAxis=1
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  #2  
Old 12-23-2013, 09:48 PM
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bf-110 bf-110 is offline
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Team Daidailos - According to Oxford - State of perfection.
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  #3  
Old 12-23-2013, 11:34 PM
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Bolelas Bolelas is offline
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However, on this occasion TD has got you covered from IL2 4.11 onwards:[/QUOTE]

Ah, ok, thanks, i have heart of this at the time it came out, but i had the idea that it was ment only for 3 engine aircrafts, i didnt read it carefully or payed atention. Sorry.
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  #4  
Old 12-24-2013, 05:44 PM
GROHOT GROHOT is offline
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Dear Team Daidalos, MERRY XMAS!!!
Best regards...
GROHOT
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  #5  
Old 12-26-2013, 02:33 PM
RegRag1977 RegRag1977 is offline
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Thumbs up Jake and Liberator!

Wow,

Just missed a couple of weeks: Jake and Liberator (!!!), plus bombing changes!

Incredible, you guys are truly brilliant, we love you, thank you so much.
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  #6  
Old 12-26-2013, 06:18 PM
stugumby stugumby is offline
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Default Seaplane landing behavior

new jake looks awesome but has anyone noticed when seaplanes land they cut off their engine and glide in?? This was a recurring in and out glitch since the early pacific fighters days, seems it sback, not a show stopper but maybe something to look into?
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  #7  
Old 12-26-2013, 07:47 PM
SaQSoN SaQSoN is offline
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Quote:
Originally Posted by stugumby View Post
new jake looks awesome but has anyone noticed when seaplanes land they cut off their engine and glide in?? This was a recurring in and out glitch since the early pacific fighters days, seems it sback, not a show stopper but maybe something to look into?
This is not a glitch. The AI lands with engine on, if landing waypoint is on a water airfield. It considers a landing waypoint, set away from any base, as crash landing waypoint and acts respectively (no matter, if it is water landing with a seaplane - it still a crash landing, if it is not on an airfield).
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  #8  
Old 12-27-2013, 02:08 AM
Fighterace Fighterace is offline
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Looking forward to the next 4.13 update
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  #9  
Old 12-27-2013, 05:06 PM
Tolwyn Tolwyn is offline
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Can you please elaborate on the Co-pilot / Nosegunner / Bombadier relationship now?
  1. In Coop mode, who can occupy which spots?
  2. What are the restrictions?
  3. Can pilot still switch to nosegunner and bomb and have copilot pilot aircraft?
  4. Can copilot switch to nosegunner and bomb and have pilot pilot the aircraft?
  5. If pilot moves to rear-gunner, can copilot move to pilot spot? Meaning, are they considered "hot seats" or...?
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  #10  
Old 12-28-2013, 12:30 AM
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Tempest123 Tempest123 is offline
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That B-24 just blew me away, amazing work. Will we have AI copilots that can fly while we aim bombs or vice versa?
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