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Old 11-07-2013, 11:48 AM
majorfailure majorfailure is offline
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Quote:
Originally Posted by gaunt1 View Post
I think it would be more or less simple to do it, there should be a difficulty option:
1, arcade mode: no change, everything stays as is now.
2, realistic mode:
7.62 could destroy unarmored vehicles only
12.7mm effective up to APCs. All tanks, including light ones invulnerable
20mm, same as 12.7, but small chance against light tanks.
23mm, effective up to light tanks, small chance against medium. Heavies invulnerable.
30mm, effective up to medium tanks, heavies still invulnerable.
37-45mm, effective up to medium, small chance against heavies.
75mm, kills everything easily.
That would replace a fairly decent armor model with on that is totally bogus.
There may be a few exceptions, but currently the IL-2 armor model is that what couldn't be penetrated IRL cannot be killed in IL-2 (Okay, in real life projectiles could shatter on impact, bounce off, etc -but that would be too complex IHMO).

The problems start what happens after a AFV gets hit with a penetrating hit -it is always a kill, while in real life depending on hit zone and remaining projectile energy it may very well have not been lethal or do damage at all. So while in real life it is usually necessary to hit a tank many times with small projectiles until some serious effects are achieved, in IL-2 one penetrating hit is all it takes.

That is where the changes need to be made -NOT EVERY PENETRATING PROJECTILE KILLS.
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