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Technical problems and solutions Questions and solutions

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  #1  
Old 09-25-2008, 08:34 PM
knoxchris knoxchris is offline
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Just got to done with Kranken and James, Mirabella is crashing me as well. Is this a known bug? Russian version have the same? Admin?
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  #2  
Old 09-26-2008, 12:27 AM
jake21 jake21 is offline
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Quote:
Originally Posted by Bonar View Post
The crash probably related to code translation error from russian into english version. Just got Elf wife, she has 3 regalia slots (one of them can also use as belt slot) and one artifact slot. Only give +1 moral to elves.
Is there a fix to the crash problem for english version ?
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  #3  
Old 09-26-2008, 05:34 AM
Spiralkill Spiralkill is offline
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Quote:
Originally Posted by knoxchris View Post
Just got to done with Kranken and James, Mirabella is crashing me as well. Is this a known bug? Russian version have the same? Admin?
I had no problem with Mirabella.
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  #4  
Old 09-26-2008, 07:00 AM
Nike-it Nike-it is offline
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Quote:
Originally Posted by knoxchris View Post
Just got to done with Kranken and James, Mirabella is crashing me as well. Is this a known bug? Russian version have the same? Admin?
We sent a patch, fixing this error to Atari, they should release it.
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  #5  
Old 09-26-2008, 07:16 AM
knoxchris knoxchris is offline
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Quote:
Originally Posted by Nike-it View Post
We sent a patch, fixing this error to Atari, they should release it.
cool, thanks!
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  #6  
Old 09-26-2008, 09:53 AM
cstu78 cstu78 is offline
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This is some BS support man. How the hell do you fix this? Why is there no actual programmers who worked on this providing a fix for this?

Error message:

.\.BMRender\rmode.cpp(1583): DirectX call failed: -1, -1,D3DERR_INVALIDCALL (The method call is invalid. For example, a method's parameter may not be a valid pointer)

Last edited by cstu78; 09-26-2008 at 09:57 AM.
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  #7  
Old 09-26-2008, 01:26 PM
Xanthaz Xanthaz is offline
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Quote:
Originally Posted by Nike-it View Post
We sent a patch, fixing this error to Atari, they should release it.
Any clue when exactly we will be able to download this patch? I just hit the Mirabella crash bug myself and I am impatient. =D

Are there any known workarounds other than not turning it in?
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  #8  
Old 09-26-2008, 01:32 PM
Nike-it Nike-it is offline
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Quote:
Originally Posted by Xanthaz View Post
Any clue when exactly we will be able to download this patch? I just hit the Mirabella crash bug myself and I am impatient. =D

Are there any known workarounds other than not turning it in?
I can't say anything about the date, we sent the fix, and I can't predict Atari's actions. And I haven't heard about the hint to avoid crash. As soon as the patch is out, I'll post it here.
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  #9  
Old 09-26-2008, 02:26 PM
Xanthaz Xanthaz is offline
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Quote:
Originally Posted by Nike-it View Post
I can't say anything about the date, we sent the fix, and I can't predict Atari's actions. And I haven't heard about the hint to avoid crash. As soon as the patch is out, I'll post it here.
I figured as much. Oh well...worth a try. =D

Right now I have a save before and after the Kracken fight. Which one should I continue playing with in order to go back and complete the quest once the patch is released? I have dealt with weird save game problems relating to patches in the past, so it's best to be on the safe side.

Also, any other juicy tidbits about whats included on the patch? =D
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  #10  
Old 09-26-2008, 03:26 PM
bman654 bman654 is offline
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Quote:
Originally Posted by Nike-it View Post
I can't say anything about the date, we sent the fix, and I can't predict Atari's actions. And I haven't heard about the hint to avoid crash. As soon as the patch is out, I'll post it here.
For the Gamers Gate version...do they get the patch from Atari? or did you send it to Gamers Gate also?
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