Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #1  
Old 07-30-2013, 09:27 PM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

GREAT to have the coastal steamer. Was definitely in need of some new ship targets... been using the same two transport ships for the last 10 years
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
  #2  
Old 07-30-2013, 09:41 PM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

I have one sailing around on my Test Center map.

I've been able to sink it with just the cannons on a Tempest.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
  #3  
Old 07-31-2013, 08:30 AM
ben_wh ben_wh is offline
Approved Member
 
Join Date: Oct 2009
Posts: 39
Default Wingmen reacting to Joystick Button 4?

Hi,

I have Joytstick button 4 and 'F4' key mapped to 'Padlock Enemy'. Now whenever I pressed Joystick button 4 the wingmen respond 'Roger.' as if I have given an order. Is it normal?

I have check the setting.ini that Joystick button 5 is not mapped to any Hotkey Orders.

Thank you,

Last edited by ben_wh; 07-31-2013 at 08:33 AM.
Reply With Quote
  #4  
Old 07-31-2013, 01:37 PM
Stig1207 Stig1207 is offline
Approved Member
 
Join Date: Jun 2012
Posts: 24
Default

Quote:
Originally Posted by ben_wh View Post
Hi,

I have Joytstick button 4 and 'F4' key mapped to 'Padlock Enemy'. Now whenever I pressed Joystick button 4 the wingmen respond 'Roger.' as if I have given an order. Is it normal?

I have check the setting.ini that Joystick button 5 is not mapped to any Hotkey Orders.

Thank you,
I have been wondering about this too. Does it have something to do with this feature that was introduced in 4.11:

If AI planes in player’s own flight have not noticed the enemy planes, player has possibility to
“point out” the enemy presence to the friendly AI planes by padlocking enemy plane so that it
is visible at roughly center of the screen (15 deg. cone). This works even if the padlock is not
enabled. Also the commands attack all/bombers/fighters has the same function built in as the
padlock key. So issuing “attack fighters” command to your wingman would fail if your wingman
has not seen the enemy and you give the command while you don’t see the enemy. Giving the
command when you see the enemy at the center of your screen (in cockpit) gives your
wingman the direction of the enemy and wingman can attack it. This prevents abusing the
attack commands like a radar. ?

Perhaps along with the 'Bandits' command in the comms that came with 4.12?

But the 'roger' comes from the wingman after pressing F4 and before 'Bandits' (Tab + W, if I remember correctly).
Reply With Quote
  #5  
Old 07-31-2013, 03:38 PM
Volksfürsorge Volksfürsorge is offline
Approved Member
 
Join Date: Jul 2012
Posts: 55
Default

Quote:
Originally Posted by ben_wh View Post
Hi,

I have Joytstick button 4 and 'F4' key mapped to 'Padlock Enemy'. Now whenever I pressed Joystick button 4 the wingmen respond 'Roger.' as if I have given an order. Is it normal?

I have check the setting.ini that Joystick button 5 is not mapped to any Hotkey Orders.

Thank you,
Reported this issue already, but got no answer from TD. Perhaps it really is a new feature, or part of a coming one...
Reply With Quote
  #6  
Old 07-31-2013, 06:39 PM
daidalos.team daidalos.team is offline
Approved Member
 
Join Date: Jan 2010
Posts: 187
Default

Quote:
Originally Posted by Volksfürsorge View Post
Reported this issue already, but got no answer from TD. Perhaps it really is a new feature, or part of a coming one...
From 4.11 Guide:

Quote:
Note
If AI planes in player’s own flight have not noticed the enemy planes, player has possibility to
“point out” the enemy presence to the friendly AI planes by padlocking enemy plane so that it
is visible at roughly center of the screen (15 deg. cone). This works even if the padlock is not
enabled. Also the commands attack all/bombers/fighters has the same function built in as the
padlock key. So issuing “attack fighters” command to your wingman would fail if your wingman
has not seen the enemy and you give the command while you don’t see the enemy. Giving the
command when you see the enemy at the center of your screen (in cockpit) gives your
wingman the direction of the enemy and wingman can attack it. This prevents abusing the
attack commands like a radar.
Reply With Quote
  #7  
Old 07-31-2013, 07:03 PM
Juri_JS Juri_JS is offline
Approved Member
 
Join Date: Oct 2009
Posts: 154
Default

The new evasive maneuvers of heavy bombers when attacked by fighters are a little overdone. I've seen B-24s doing rolls, not really a good idea in a four-engined bomber.
Reply With Quote
  #8  
Old 08-02-2013, 09:26 AM
FC99's Avatar
FC99 FC99 is offline
Approved Member
 
Join Date: Dec 2008
Posts: 249
Default

Quote:
Originally Posted by Juri_JS View Post
The new evasive maneuvers of heavy bombers when attacked by fighters are a little overdone. I've seen B-24s doing rolls, not really a good idea in a four-engined bomber.
There is no new evasive maneuvers for bombers.
__________________
Reply With Quote
  #9  
Old 08-01-2013, 08:33 AM
Volksfürsorge Volksfürsorge is offline
Approved Member
 
Join Date: Jul 2012
Posts: 55
Default

Quote:
Originally Posted by daidalos.team View Post
From 4.11 Guide:
OK. But the response "Roger" from wingman was not in 4.11. Thanks.

Last edited by Volksfürsorge; 08-01-2013 at 02:11 PM.
Reply With Quote
  #10  
Old 08-02-2013, 03:05 PM
Stig1207 Stig1207 is offline
Approved Member
 
Join Date: Jun 2012
Posts: 24
Default

Quote:
Originally Posted by Volksfürsorge View Post
OK. But the response "Roger" from wingman was not in 4.11. Thanks.
Just tested two missions in QMB 4.11 and both times I got the response "roger" from the wingman when I spotted the enemy aircraft and pressed F4, I had never noticed that before.

There is a difference though, in 4.12 your AI wingman immedaitely engage. In 4.11 they stay in formation and only engage if you order them to via comms (eg. tab + 2 +3).
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:04 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.